1. Этот сайт использует файлы cookie. Продолжая пользоваться данным сайтом, Вы соглашаетесь на использование нами Ваших файлов cookie. Узнать больше.
  2. Вы находитесь в сообществе Rubukkit. Мы - администраторы серверов Minecraft, разрабатываем собственные плагины и переводим на различные языки плагины наших коллег из других стран.
    Скрыть объявление
Скрыть объявление
В преддверии глобального обновления, мы проводим исследования, которые помогут нам сделать опыт пользования форумом ещё удобнее. Помогите нам, примите участие!

Решено Плагин Clear Lag не работает item-filter

Тема в разделе "Помощь", создана пользователем Andrii1993, 18 фев 2019.

  1. Автор темы
    Andrii1993

    Andrii1993 Активный участник Пользователь

    Баллы:
    61
    Имя в Minecraft:
    GIGA
    помогите в плагине Clear Lag не работает item-filter в чем причина может быть плагин обновил до последньой версии мож я чет не так прописою версия майна 1,13,2
    Код:
    auto-removal:
      enabled: true
      broadcast-message: '&6[ClearLag] &aRemoved +RemoveAmount Entities!'
      broadcast-removal: true
      autoremoval-interval: 20
      world-filter:
       - event
      boat: false
      falling-block: true
      experience-orb: true
      painting: false
      projectile: true
      item: true
      itemframe: false
      minecart: false
      primed-tnt: true
      item-filter:
       - boat
       - itemframe
       - ARMOR_STAND
       - Horse
       - Minecart
       - Villager
       - Wolf
       - diamond_ore
       - diamond_sword
       - diamond_pickaxe
       - diamond_axe
       - diamond_shovel
       - diamond_helmet
       - diamond_chestplate
       - diamond_leggings
       - diamond_boots
       - diamond
       - diamond_block
       - nether_star
       - dragon_head
       - elytra
       - trident
       - emerald
       - emerald_block
       - beacon
       - shulker_shell
       - shulker_box
       - wither_skeleton_skull
       - firework_rocket
     
  2. Автор темы
    Andrii1993

    Andrii1993 Активный участник Пользователь

    Баллы:
    61
    Имя в Minecraft:
    GIGA
    да и mob-filter работает не всех мобов хз мож не те названия пишу
     
  3. HauserGrim

    HauserGrim Активный участник Пользователь

    Баллы:
    96
    upload_2019-2-18_10-3-39.png
    Всё, что знаю.
     
  4. Автор темы
    Andrii1993

    Andrii1993 Активный участник Пользователь

    Баллы:
    61
    Имя в Minecraft:
    GIGA
    на мобов работает а на дроп нет хз уже устал мож ето чет в плагине недоделано
    Код:
    #--------------------------------------------------------------------#
    #                   ClearLag Configuration File                      #
    #--------------------------------------------------------------------#
    # Configure to your liking, reload the config by tying: /lagg reload #
    #                                -                                   #
    #  Here is a helpful tutorial on this configuration setup! (Updated) #
    # http://dev.bukkit.org/bukkit-plugins/clearlagg/pages/config-setup/ #
    #--------------------------------------------------------------------#
    #          All possible mob names: https://goo.gl/cch8YK             #
    #--------------------------------------------------------------------#
    settings:
      auto-update: true
      config-version: 13
      enable-api: true
    
    #Limits the amount of item transfers for all the hoppers in a single chunk
    # -- 'transfer-limit' How many transfers per check interval until the hopper should be disabled
    # -- 'check-interval' In seconds, on what interval should the transfer limit be reset
    hopper-limiter:
      enabled: false
      transfer-limit: 5
      check-interval: 1
    
    #Meters your ram usage, if it goes above 'limit', run 'commands:'
    # -- 'ram-limit' is in MB, do not set it exactly to your max allocated ram amount
    # -- 'interval' is how often clearlag will check your ram usage
    # -- 'commands' lists the commands that will be ran upon hitting your ram-limit
    ram-meter:
      enabled: true
      interval: 300
      ram-limit: 8000
      commands:
        - 'lagg unloadchunks'
        - 'lagg killmobs'
        - 'lagg gc'
    
    #Configure what the '/lagg halt' command does
    # -- 'remove-entities' remove entities such as items, primed-tnt, and mobs
    # -- 'disable-natural-entity-spawning' disables the server's natural world spawning
    # -- 'halted' this section defines which actions should be halted during '/lagg halt'
    halt-command:
      remove-entities: false
      disable-natural-entity-spawning: false
      halted:
        fire: false
        fire-burn: false
        explosion: false
        decay: false
        block-fade: false
        block-form: false
        block-spread: false
        block-natural-change: false
    
    #This limits how fast a user can move by walking or flying in a single tick (20 ticks a second)
    #I HIGHLY recommend you use this on servers with increased player-speed/fly to prevent chunk overload
    # -- 'move-max-speed' Max speed on foot
    # -- 'fly-max-speed'  Max speed while flying
    player-speed-limiter:
      enabled: false
      move-max-speed: 0.7
      fly-max-speed: 0.8
    
    #Should mobs be nerfed to prevent over-breeding to reduce CPU usage (And possibly raise TPS)
    #When mobs are stuck too close, collisions are extremely intensive putting a pretty mean load on the server
    # -- 'max-mobs' means how many bably/adult animals are allowed within the 'check-radius'
    # -- 'check-radius' is the radius of what clearlag will check for 'max-mobs'
    mob-breeding-limiter:
      enabled: false
      max-mobs: 6
      check-radius: 15
    
    #Should clearlag purge logs under /logs when the server starts?
    # -- 'days-old' means how many days old can the log be to be deleted
    log-purger:
      enabled: true
      days-old: 3
    
    #What type of entities SHOULD NOT be removed while doing /lagg area?
    area-filter:
       - boat
       - itemframe
       - ARMOR_STAND
       - Horse
       - Minecart
       - Villager
       - Wolf
       - Cow
       - Pig
       - WitherBoss
       - EnderDragon
       - Ozelot
       - Ocelot
       - Villager
       - Chicken
       - Sheep
       - VillagerGolem
       - IronGolem
       - Golem
       - MushroomCow
       - Wolf
       - SnowMan
       - Silverfish
       - Giant
       - ARMOR_STAND
       - Horse
       - Minecart
       - NPC
       - Painting
       - Parrot
       - Mule
       - Turtle
       - Llama
       - Dolphin
       - Donkey
       - Rabbit
       - Shulker
       - TROPICAL_FISH
       - diamond_ore
       - diamond_sword
       - diamond_pickaxe
       - diamond_axe
       - diamond_shovel
       - diamond_helmet
       - diamond_chestplate
       - diamond_leggings
       - diamond_boots
       - diamond
       - diamond_block
       - nether_star
       - dragon_head
       - elytra
       - trident
       - emerald
       - emerald_block
       - beacon
       - shulker_shell
       - shulker_box
       - wither_skeleton_skull
       - firework_rocket
    
    #Should clearlag reset the config, or attempt to update your config on updates
    # -- 'force-update' is whether or not clearlag will reset your config with a newer version
    # -- settings this to false will make clearlag update your config rather then resetting
    config-updater:
      force-update: false
    
    #This limits the mob egg spawners so players cannot "overload" the server with them
    # -- 'check-radius' is the radius clearlag will check for nearby entities
    # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked
    mobegg-limiter:
      enabled: false
      check-radius: 8
      max-mobs: 5
    
    #Disable new chunk generation, or just put a cap on how many can load at once.
    #May cause many bugs with Spigot 1.8+, not recommended!
    # -- 'create-new-chunks' disables or enables chunk creation. false would disallow new chunks
    # -- !UNSTABLE ON SPIGOT BUILDS!
    chunk-limiter:
      enabled: false
      limit: 6000
      create-new-chunks: true
    
    #This modifies the view range of entities
    # -- Lower it is, the better your entity tick will be and the more CPU cycles you'll save
    # -- If it's too high, expect bugs / lots of lag
    mob-range:
      enabled: false
      zombie: 30
      skeleton: 30
      creeper: 20
    
    #How long should items/Mobs be left on the ground
    # -- live-time's go by ticks (20 ticks a second)
    live-time:
      enabled: false
      interval: 10
      mobtimer: false
      itemtimer: false
      arrowtimer: false
      arrowkilltime: 15
      moblivetime: 600
      itemlivetime: 240
    
    #This option disallows the placement of too many tnt-minecarts
    # -- 'radius' is the radius clearlag will check for TNT-Minecarts
    tnt-minecart:
      enabled: false
      max: 2
      radius: 6
    
    #This option reduces global dispenser fire rate
    # -- 'time' is in milliseconds
    dispenser-reducer:
      enabled: false
      time: 100
    
    #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag
    # -- 'check-radius' is the radius clearlag will check for primed TNT
    # -- 'max-primed' is the max primed TNT within the radius allowed before clearlag begins to remove
    tnt-reducer:
      enabled: false
      check-radius: 5
      max-primed: 3
    
    #This option reduces fire spread rate
    # -- 'time' is in milliseconds
    firespread-reducer:
      enabled: false
      time: 2000
    
    #How many entities should one chunk be allowed to hold?
    # -- 'entities' lists all the entities that will be counted
    #     and possibly removed.
    chunk-entity-limiter:
      enabled: false
      limit: 10
      entities:
        - Squid
        - Zombie
        - Skeleton
        - Creeper
        - Chicken
        - Pig
        - Sheep
        - Cow
        - Horse
      # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)
    
    #How many mobs should be allowed to spawn globally
    # -- 'interval' is the check interval check the current spawn amounts
    spawn-limiter:
      enabled: true
      interval: 15
      mobs: 1000
      animals: 1000
    
    #Meters your TPS, if it goes to low, run the commands you wrote below!
    # -- 'interval' is how often tps-meter will check the TPS
    # -- 'tps-trigger' is at what TPS the commands will be ran at
    # -- 'tps-recover' is at what TPS should the TPS be considered stable after 'tps-trigger' is executed
    # -- 'commands' lists what commands will be executed when tps-tigger is reached
    # -- 'recover-commands' lists what commands will be executed when tps-recover is reached
    # -- 'trigger-broadcast-message' specifies which message should be broadcasted when tps-trigger runs
    # -- 'recover-broadcast-message' specifies which message should be broadcasted when TPS recovers
    # -- 'broadcast-enabled' defines whether or not tps-meter should broadcast
    tps-meter:
      enabled: true
      trigger-broadcast-message: '&6[Lagg] &cСервер перегружен выполняются меры по устранению лагов'
      recover-broadcast-message: '&6[Lagg] &aЛаги устранены!'
      broadcast-enabled: true
      interval: 30
      tps-trigger: 14.0
      tps-recover: 19.0
      commands:
        - 'lagg killmobs'
        - 'lagg clear'
        - 'lagg unloadchunks'
      recover-commands:
        - 'lagg unloadchunks'
    
    #This is /lagg killmobs, put what you DON'T want removed!
    # -- 'remove-named', when FALSE entities with custom names will NOT be removed
    # -- 'mob-filter' lists which mobs will be IGNORED during /lagg killmobs
    kill-mobs:
       remove-named: false
       mob-filter:
       - Cow
       - Pig
       - WitherBoss
       - EnderDragon
       - Ozelot
       - Ocelot
       - Villager
       - Chicken
       - Sheep
       - VillagerGolem
       - IronGolem
       - Golem
       - MushroomCow
       - Wolf
       - SnowMan
       - Silverfish
       - Giant
       - ARMOR_STAND
       - Horse
       - Minecart
       - NPC
       - Painting
       - Parrot
       - Mule
       - Turtle
       - Llama
       - Dolphin
       - Donkey
       - Rabbit
       - Shulker
       - TROPICAL_FISH
    
    #This nerfs mob-spawners (Natural and player-made)
    #-------------------------------------------------
    #This goes by chunks rather then spawners. This is to prevent
    #a large buildup of mob-spawners within a small region to "bypass"
    #your set limit. It also allows for keys to be generated more easily
    #increasing the performance
    # -- 'max-spawn' is the maximum mobs allowed to spawn by a mob-spawner
    # -- 'remove-mobs-on-chunk-unload' is whether or not Clearlag should remove
    # --  the mobs spawned by the mobspawner upon chunk unload (Highly Recommended)
    mobspawner:
      enabled: false
      max-spawn: 4
      remove-mobs-on-chunk-unload: true
    
    #Dont use if you have CB++ or Spigot!
    item-merger:
      enabled: false
      radius: 6
    
    #Auto-removal options
    # -- warnings works like this; time = the time warning should be given, msg = warning message at that time
    # -- NOTE: The below 'remove' section applies to this remover!
    # -- NOTE: Putting the interval to low will cause issues!
    # -- NOTE: To disable "warnings", set it to "warnings: []"
    # -- NOTE: bukkit.broadcast.user permission will allow users to see broadcasts (If not enabled by default)
    #
    #        !==[ All string values MUST be inside '']==!
    #
    # -- 'remove-entities' lists what entities should be REMOVED on removal
    # -- 'warnings' list warnings to be given out at specified times
    auto-removal:
      enabled: true
      broadcast-message: '&6[Уборщик] &aУдалено +RemoveAmount Мусора!'
      broadcast-removal: true
      autoremoval-interval: 600
      world-filter:
       - event
      boat: false
      falling-block: true
      experience-orb: true
      painting: false
      projectile: true
      item: true
      itemframe: false
      minecart: false
      primed-tnt: true
      item-filter:
       - diamond_ore
       - diamond_sword
       - diamond_pickaxe
       - diamond_axe
       - diamond_shovel
       - diamond_helmet
       - diamond_chestplate
       - diamond_leggings
       - diamond_boots
       - diamond
       - diamond_block
       - nether_star
       - dragon_head
       - elytra
       - trident
       - emerald
       - emerald_block
       - beacon
       - shulker_shell
       - shulker_box
       - wither_skeleton_skull
       - firework_rocket
      remove-entities:
      # - cow <- This mob-type will be REMOVED during removal!
      # - MINECART_MOB_SPAWNER
      # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)
      # - Minecart !isMounted <- This entity will be REMOVED if it's NOT mounted
      # - Wolf !hasName <- This entity will be REMOVED if it doesn't have a name
      warnings:
            - 'time:540 msg:&4[Уборщик] &cУдаления мусора через &7+remaining &cсекунд!'
            - 'time:580 msg:&4[Уборщик] &cУдаления мусора через &7+remaining &cсекунд!'
    
    #What should be removed during /lagg clear
    command-remove:
      world-filter:
       - event
      broadcast-removal: false
      boat: false
      falling-block: true
      experience-orb: true
      painting: false
      projectile: true
      item: true
      itemframe: false
      minecart: false
      primed-tnt: true
      item-filter:
       - diamond_ore
       - diamond_sword
       - diamond_pickaxe
       - diamond_axe
       - diamond_shovel
       - diamond_helmet
       - diamond_chestplate
       - diamond_leggings
       - diamond_boots
       - diamond
       - diamond_block
       - nether_star
       - dragon_head
       - elytra
       - trident
       - emerald
       - emerald_block
       - beacon
       - shulker_shell
       - shulker_box
       - wither_skeleton_skull
       - firework_rocket
      remove-entities:
      # - cow <- This mob-type will be REMOVED during removal!
      # - MINECART_MOB_SPAWNER
      # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)
      # - Minecart !isMounted <- This entity will be REMOVED if it's NOT mounted
      # - Wolf !hasName <- This entity will be REMOVED if it doesn't have a name
    
    limit:
      enabled: true
      max: 1000
      check-interval: 120
      broadcast-message: '&6[Уборщик] &aПревышен лимит мосора удалено +RemoveAmount придметов!'
      world-filter:
       - event
      broadcast-removal: true
      boat: false
      falling-block: true
      experience-orb: true
      painting: false
      projectile: true
      item: true
      itemframe: false
      minecart: false
      primed-tnt: true
      item-filter:
       - diamond_ore
       - diamond_sword
       - diamond_pickaxe
       - diamond_axe
       - diamond_shovel
       - diamond_helmet
       - diamond_chestplate
       - diamond_leggings
       - diamond_boots
       - diamond
       - diamond_block
       - nether_star
       - dragon_head
       - elytra
       - trident
       - emerald
       - emerald_block
       - beacon
       - shulker_shell
       - shulker_box
       - wither_skeleton_skull
       - firework_rocket
     
  5. Автор темы
    Andrii1993

    Andrii1993 Активный участник Пользователь

    Баллы:
    61
    Имя в Minecraft:
    GIGA
    вот здесь на мобов работает а на придметы нет хоть все вписано в томже фильтре
    Код:
    area-filter:
       - boat
       - itemframe
       - ARMOR_STAND
       - Horse
       - Minecart
       - Villager
       - Wolf
       - Cow
       - Pig
       - WitherBoss
       - EnderDragon
       - Ozelot
       - Ocelot
       - Villager
       - Chicken
       - Sheep
       - VillagerGolem
       - IronGolem
       - Golem
       - MushroomCow
       - Wolf
       - SnowMan
       - Silverfish
       - Giant
       - ARMOR_STAND
       - Horse
       - Minecart
       - NPC
       - Painting
       - Parrot
       - Mule
       - Turtle
       - Llama
       - Dolphin
       - Donkey
       - Rabbit
       - Shulker
       - TROPICAL_FISH
       - diamond_ore
       - diamond_sword
       - diamond_pickaxe
       - diamond_axe
       - diamond_shovel
       - diamond_helmet
       - diamond_chestplate
       - diamond_leggings
       - diamond_boots
       - diamond
       - diamond_block
       - nether_star
       - dragon_head
       - elytra
       - trident
       - emerald
       - emerald_block
       - beacon
       - shulker_shell
       - shulker_box
       - wither_skeleton_skull
       - firework_rocket
     
  6. Автор темы
    Andrii1993

    Andrii1993 Активный участник Пользователь

    Баллы:
    61
    Имя в Minecraft:
    GIGA
    уже и ИД менял на цыфры не помогло
     
  7. Автор темы
    Andrii1993

    Andrii1993 Активный участник Пользователь

    Баллы:
    61
    Имя в Minecraft:
    GIGA
    или может у предметов которые дропнуты на земле другие ИД хз
     
  8. Автор темы
    Andrii1993

    Andrii1993 Активный участник Пользователь

    Баллы:
    61
    Имя в Minecraft:
    GIGA
    решено написал в пддержку плагина онии ответили что ето не тестили и исправлят к сед обновлению
     

Поделиться этой страницей