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Добрый день. Вот какая проблема: игроки могут создавать магазины, хотя им разрешено только продавать и покупать в них, не могу понять почему. Раньше все работало на 1.2.4, а с переходом на 1.2.5 R4, чет не пашет.
Список плагинов:
Мой пермишон для игроков:
Ну и config.uml самого Chestshop:
Список плагинов:
AntiCheat
AuthMe
AutoMessage
ChatManager
ChestShop
ColorMe
CommandBook
CraftBook
CraftBookCircuits
CraftBookMechanisms
CraftBookVehicles
iConomy
Jail
Jobs
LogBlock
LWC
mcMMO
MineBackup
MobArena
MobBountyReloaded
MobDisguise
Modifyworld
MzeHome
NoCheat
Orebfuscator
PermissionsEx
ProtectBlock
pvparena
Safe Creeper
Scavenger
Vault
WaterproofRedstone
WorldBorder
WorldEdit
WorldGuard
XrayInformer
AuthMe
AutoMessage
ChatManager
ChestShop
ColorMe
CommandBook
CraftBook
CraftBookCircuits
CraftBookMechanisms
CraftBookVehicles
iConomy
Jail
Jobs
LogBlock
LWC
mcMMO
MineBackup
MobArena
MobBountyReloaded
MobDisguise
Modifyworld
MzeHome
NoCheat
Orebfuscator
PermissionsEx
ProtectBlock
pvparena
Safe Creeper
Scavenger
Vault
WaterproofRedstone
WorldBorder
WorldEdit
WorldGuard
XrayInformer
Мой пермишон для игроков:
Default:
default: true
info:
build: true
permissions:
- modifyworld.*
- modifyworld.items.pickup.57
- modifyworld.items.drop.57
- iConomy.help
- iConomy.payment
- authme.*
- mobbounty.collect
- mobbounty.commands.mb
- lwc.protect
- lwc.create
- lwc.info
- lwc.remove
- lwc.flag.*
- lwc.modify
- lwc.unlock
- mcmmo.ability.*
- mcmmo.skills.*
- ChestShop.shop.sell
- ChestShop.shop.buy
- jobs.join.*
- jobs.world.*
- mze.home.*
- commandbook.who
- commandbook.spawn
- commandbook.warp.teleport
- commandbook.away
- commandbook.kit.kits.start
- worldedit.wand
- worldedit.selection.pos
- worldedit.selection.hpos
- worldedit.selection.expand
- worldguard.region.wand
- worldguard.region.claim
- worldguard.region.select.own.*
- worldguard.region.info.*
- worldguard.region.addowner.own.*
- worldguard.region.removeowner.own.*
- worldguard.region.addmember.own.*
- worldguard.region.removemember.own.*
- worldguard.region.remove.own.*
- worldguard.region.list.*
- jail.usercmd.jailstatus
- craftbook.mech.*
- mobarena.use.*
- fight.user
- pvparena.user
- pvparena.class
- warp.go.*
- scavenger.scavenge
- scavenger.level
- scavenger.exp
- pvptoggle.use
- pvptoggle.self
default: true
info:
build: true
permissions:
- modifyworld.*
- modifyworld.items.pickup.57
- modifyworld.items.drop.57
- iConomy.help
- iConomy.payment
- authme.*
- mobbounty.collect
- mobbounty.commands.mb
- lwc.protect
- lwc.create
- lwc.info
- lwc.remove
- lwc.flag.*
- lwc.modify
- lwc.unlock
- mcmmo.ability.*
- mcmmo.skills.*
- ChestShop.shop.sell
- ChestShop.shop.buy
- jobs.join.*
- jobs.world.*
- mze.home.*
- commandbook.who
- commandbook.spawn
- commandbook.warp.teleport
- commandbook.away
- commandbook.kit.kits.start
- worldedit.wand
- worldedit.selection.pos
- worldedit.selection.hpos
- worldedit.selection.expand
- worldguard.region.wand
- worldguard.region.claim
- worldguard.region.select.own.*
- worldguard.region.info.*
- worldguard.region.addowner.own.*
- worldguard.region.removeowner.own.*
- worldguard.region.addmember.own.*
- worldguard.region.removemember.own.*
- worldguard.region.remove.own.*
- worldguard.region.list.*
- jail.usercmd.jailstatus
- craftbook.mech.*
- mobarena.use.*
- fight.user
- pvparena.user
- pvparena.class
- warp.go.*
- scavenger.scavenge
- scavenger.level
- scavenger.exp
- pvptoggle.use
- pvptoggle.self
Ну и config.uml самого Chestshop:
PREFERRED_ECONOMY_PLUGIN: ""
#Preferred economy plugin (iConomy, BOSEconomy, Essentials). If you do not want to specify this, leave it blank.
REVERSE_BUTTONS: false
#If true, people will buy with left-click and sell with right-click.
ALLOW_LEFT_CLICK_DESTROYING: true
#If true, if you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
STACK_UNSTACKABLES: false
#If true, ALL things (including food, etc.) will stack up to 64
SERVER_ECONOMY_ACCOUNT: ""
#Economy account's name you want Admin Shops to be assigned to
ADMIN_SHOP_NAME: "adminshop"
#First line of your admin shop should look like this
SHOP_CREATION_PRICE: 0
#Amount of money player must pay to create a shop
LOG_TO_FILE: false
#If true, plugin will log transactions in its own file
LOG_TO_CONSOLE: true
#Do you want ChestShop's messages to show up in console?
LOG_TO_DATABASE: false
#If true, plugin will log transactions in EBean database
GENERATE_STATISTICS_PAGE: false
#If true, plugin will generate shop statistics webpage.
STATISTICS_PAGE_PATH: "plugins/ChestShop/website.html"
#Where should your generated website be saved?
RECORD_TIME_TO_LIVE: 600
#How long should transaction information be stored?
STATISTICS_PAGE_GENERATION_INTERVAL: 60
#How often should the website be generated?
USE_BUILT_IN_PROTECTION: true
#Do you want to use built-in protection against chest destruction?
PROTECT_CHEST_WITH_LWC: false
#Do you want to protect shop chests with LWC?
PROTECT_SIGN_WITH_LWC: false
#Do you want to protect shop signs with LWC?
MASK_CHESTS_AS_OTHER_BLOCKS: false
#Do you want to mask shop chests as other blocks? HIGHLY EXPERIMENTAL, CAN LAG!
SHOW_MESSAGE_OUT_OF_STOCK: true
#Do you want to show "Out of stock" messages?
SHOW_TRANSACTION_INFORMATION_CLIENT: true
#Do you want to show "You bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_OWNER: true
#Do you want to show "Somebody bought/sold... " messages?
TOWNY_INTEGRATION: false
#Do you want to only let people build inside shop plots?
WORLDGUARD_INTEGRATION: false
#Do you want to only let people build inside plots?
TAX_AMOUNT: 0
#Percent of the price that should go to the server's account. (100 = 100 percent)
SHOP_REFUND_PRICE: 0
#How much money do you get back when destroying a sign?
IGNORE_CREATIVE_MODE: true
#Do you want to allow using shops to people in creative mode?
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
#Do you want to allow other players to build a shop on a block where there's one already?
SHOP_INTERACTION_INTERVAL: 100
#(In 1/1000th of a second) How often can a player use a shop sign?
TOWNY_SHOPS_FOR_OWNERS_ONLY: true
#If true, only plot owners are able to build inside a shop plot. If false, every town's resident is able to build there.
SERVER_TAX_AMOUNT: 0
#Percent of the price that should go to the server's account when buying from an Admin Shop
HEROES_EXP: 100
#How much Heroes exp should people get for creating a ChestShop?
BLOCK_UPDATE: false
#EXPERIMENTAL: Should every ChestShop transaction result in a block update?
ALLOW_PARTIAL_TRANSACTIONS: true
#Can shops be used even when the seller doesn't have enough items? (The price will be scaled adequatly to the item amount)
ALLOW_SIGN_CHEST_OPEN: true
#Can shop's chest be opened by owner with right-clicking a shop's sign?
REMOVE_EMPTY_SHOPS: false
#If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true
#Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
WORLDGUARD_USE_FLAG: true
#Do you want to only let poeple build inside region flagged by doing /region regionName flag chestshop allow?
WORLDGUARD_USE_PROTECTION: false
#Do you want ChestShop to respect WorldGuard's chest protection?
#Preferred economy plugin (iConomy, BOSEconomy, Essentials). If you do not want to specify this, leave it blank.
REVERSE_BUTTONS: false
#If true, people will buy with left-click and sell with right-click.
ALLOW_LEFT_CLICK_DESTROYING: true
#If true, if you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
STACK_UNSTACKABLES: false
#If true, ALL things (including food, etc.) will stack up to 64
SERVER_ECONOMY_ACCOUNT: ""
#Economy account's name you want Admin Shops to be assigned to
ADMIN_SHOP_NAME: "adminshop"
#First line of your admin shop should look like this
SHOP_CREATION_PRICE: 0
#Amount of money player must pay to create a shop
LOG_TO_FILE: false
#If true, plugin will log transactions in its own file
LOG_TO_CONSOLE: true
#Do you want ChestShop's messages to show up in console?
LOG_TO_DATABASE: false
#If true, plugin will log transactions in EBean database
GENERATE_STATISTICS_PAGE: false
#If true, plugin will generate shop statistics webpage.
STATISTICS_PAGE_PATH: "plugins/ChestShop/website.html"
#Where should your generated website be saved?
RECORD_TIME_TO_LIVE: 600
#How long should transaction information be stored?
STATISTICS_PAGE_GENERATION_INTERVAL: 60
#How often should the website be generated?
USE_BUILT_IN_PROTECTION: true
#Do you want to use built-in protection against chest destruction?
PROTECT_CHEST_WITH_LWC: false
#Do you want to protect shop chests with LWC?
PROTECT_SIGN_WITH_LWC: false
#Do you want to protect shop signs with LWC?
MASK_CHESTS_AS_OTHER_BLOCKS: false
#Do you want to mask shop chests as other blocks? HIGHLY EXPERIMENTAL, CAN LAG!
SHOW_MESSAGE_OUT_OF_STOCK: true
#Do you want to show "Out of stock" messages?
SHOW_TRANSACTION_INFORMATION_CLIENT: true
#Do you want to show "You bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_OWNER: true
#Do you want to show "Somebody bought/sold... " messages?
TOWNY_INTEGRATION: false
#Do you want to only let people build inside shop plots?
WORLDGUARD_INTEGRATION: false
#Do you want to only let people build inside plots?
TAX_AMOUNT: 0
#Percent of the price that should go to the server's account. (100 = 100 percent)
SHOP_REFUND_PRICE: 0
#How much money do you get back when destroying a sign?
IGNORE_CREATIVE_MODE: true
#Do you want to allow using shops to people in creative mode?
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
#Do you want to allow other players to build a shop on a block where there's one already?
SHOP_INTERACTION_INTERVAL: 100
#(In 1/1000th of a second) How often can a player use a shop sign?
TOWNY_SHOPS_FOR_OWNERS_ONLY: true
#If true, only plot owners are able to build inside a shop plot. If false, every town's resident is able to build there.
SERVER_TAX_AMOUNT: 0
#Percent of the price that should go to the server's account when buying from an Admin Shop
HEROES_EXP: 100
#How much Heroes exp should people get for creating a ChestShop?
BLOCK_UPDATE: false
#EXPERIMENTAL: Should every ChestShop transaction result in a block update?
ALLOW_PARTIAL_TRANSACTIONS: true
#Can shops be used even when the seller doesn't have enough items? (The price will be scaled adequatly to the item amount)
ALLOW_SIGN_CHEST_OPEN: true
#Can shop's chest be opened by owner with right-clicking a shop's sign?
REMOVE_EMPTY_SHOPS: false
#If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true
#Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
WORLDGUARD_USE_FLAG: true
#Do you want to only let poeple build inside region flagged by doing /region regionName flag chestshop allow?
WORLDGUARD_USE_PROTECTION: false
#Do you want ChestShop to respect WorldGuard's chest protection?