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Решено Игроки не могут поставить TNT на сервере

Тема в разделе "Помощь", создана пользователем fdellary, 27 апр 2020.

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  1. Автор темы
    fdellary

    fdellary Новичок

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    версия 1.15.2, ядро spigot
    игроки могут взрывать tnt поставленные мной, но сами ставить его не могут
    в конфигах правил все что связанное с tnt
    в luckperms тоже
    upload_2020-4-27_11-48-39.png
     
  2. Sigvegutt

    Sigvegutt Активный участник Пользователь

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    Конфиг BanItem пожалуйста.
     
  3. Автор темы
    fdellary

    fdellary Новичок

    Баллы:
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    # +———————————————————————————————————————————————————+ #
    # |—————————— BANITEM CONFIGURATION ——————————| #
    # |—————————————————— v2.0 —————————————————| #
    # +———————————————————————————————————————————————————+ #
    # For any bugs/suggestions: Andross#5254
    # +——————————————————————————————————————————————————————————————————————————————————————————————+
    # General Informations:
    # - The blacklist will block the items.
    # - The whitelist will allow only the items set.
    # -> The 'message' key represents the message sent to players if they try to use an item which is not in whitelist
    # -> The 'ignored' key represents all ignored options (they will not being by default banned)
    #
    # - Worlds can be written:
    # -> single: 'world' ; 'world_the_end'...
    # -> multiple: 'world, world_the_end'...
    # -> all: '*'
    # -> all except: '*, !world_the_end, !world_nether': all worlds, except world_the_end & world_nether
    #
    # - Items can be written: (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html)
    # -> single: 'stone' ; 'dirt'...
    # -> multiple: 'stone, break'
    # -> all: '*' (also include air [=empty hand]!)
    # -> all except: '*, !stone' (all, except stone)
    #
    # - Options can be written:
    # -> single: 'place' ; 'break'...
    # -> multiple: 'place, break'
    # -> all: '*'
    # -> all except: '*, !place' (all, except place))
    # - Each options can store some datas to check. They can be written, for example (except for cooldown & log):
    # -> entity: pig, cow
    # -> entity:
    # - pig
    # - cow
    # -> entity:
    # - pig,cow
    #
    # - Options data: (if none set, this will apply for all) - (* can be useable for all options involving a player)
    # -> cooldown(*): allow access to the option each X milliseconds (1 second = 1000 milliseconds)
    # -> entity: the entity interacted or involved in the ban
    # -> EntityType: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
    # -> gamemode(*): the item is only banned if the player is in this gamemode
    # -> inventory-from: the inventory where the item come from
    # -> InventoryType: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/inventory/InventoryType.html
    # -> inventory-to: the inventory where the item goes to (same type as above)
    # -> material: an additional item checked
    # -> For example, in a BREAK option, this data will also check a matches with the item in the player's hand
    # -> https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
    # -> log(*): true/false - if players with /banitem log will receive a message for this ban
    # -> message(*): a string or list of string to be sent if the item is banned
    # +——————————————————————————————————————————————————————+
    # - Options and their possibles datas:
    # - ARMORSTANDPLACE: when the player try to place the item on an armorstand [no specific data]
    # - ARMORSTANDTAKE: when the player try to take the item from an armorstand [no specific data]
    # - ATTACK: when the player use left click with the item in the main hand on an entity
    # -> Special data: entity - the entity clicked
    # - BREAK: when the item is breaked
    # -> Special data: material - the item in the player hand
    # - BREW: when the item (potion) is brewed inside a brewing stand [no specific data]
    # - CLICK: when the player use left click with the item in the main hand
    # -> Special data: material - the block clicked, if there is one
    # - CONSME: when the player try to consume a food [no specific data]
    # - CRAFT: the item will not be craftable anymore [no specific data]
    # - DELETE: when a player open & close an inventory, it will check and delete items which have this option [no specific data]
    # - DISPENSE: when an item is dispensed from a block [no specific data]
    # - DROP: when the item is dropped by a player [no specific data]
    # - DROPS: when the item is dropped from a block
    # -> Special data: material - the item in the player's hand
    # - ENTITYDROP: when an entity dies and drop the item
    # -> Special data: entity - the entity type
    # - ENTITYINTERACT: when a player use right click with the item on an entity
    # -> Special data: entity - the entity interacted
    # - GLIDE: when a player try to use (activate) an elytra [no specific data]
    # - HANGINGPLACE: when a player try to place a hanging entity (itemframe, painting..)
    # -> Special data: entity - the entity created by this placing
    # - INTERACT: when the player use right click with main hand on the placed item
    # -> Special data: material - the item in player's hand
    # - PICKUP: when the item is picked up [no specific data]
    # - PLACE: when the item is placed or used
    # -> Special data: material - the block clicked, if there is one
    # - SMELT: the item will not be smeltable anymore [no specific data]
    # - SWAP: when the player try to swap the item in hands [no specific data]
    # - TRANSFER: when the player try to transfer the item from an inventory to another
    # -> Special data:
    # -> inventory-from: the inventory where the item comes from
    # -> inventory-to: the inventory where the item goes to
    # - WEAR: when the player try to put the item as an armor (you'll need to use also the 'place' option) [no specific data]
    # +——————————————————————————————————————————————————————+
    # - Examples:
    # -> Simple structure:
    # blacklist: ##----> for blacklist
    # world: ##----> world where the ban should apply
    # ender_pearl: ##----> the item
    # place: '&cYou can not use ender pearls in world.' ##----> the option with a message
    # +————————————————————+
    # -> Advanced structure:
    # blacklist: ##----> for blacklist
    # 'world, world_the_end': ##----> worlds where the ban should apply
    # 'dirt, stone': ##----> the items
    # 'place, break': ##----> the options, and below their datas
    # message: ##----> a configurable (multi-line, or not) message
    # - '&cA first message example'
    # - '&cA second message example'
    # gamemode: creative ##----> only applies if player is in creative
    # log: true: ##----> players with /bi log activated will receive a message
    # cooldown: 30000 ##----> this ban only applies each 30 seconds (players can only either break or place the items each 30 seconds)
    # +——————————————————————————————————————————————————————————————————————————————————————————————+

    # Better & more detailled loading error messages
    better-debug: true

    # Block hoppers to take/give banned item from/to inventories (items must have the 'transfer' option)
    hoppers-block: false

    # No permission message (for /banitem)
    no-permission: '&cYou do not have permission.'

    # Message cooldown when player try to pickup a banned item (in milliseconds)
    pickup-message-cooldown: 1000

    # This will allow the plugin to call 'PlayerBanItemEvent' whenever an item is banned
    # This is used to allow others plugins to modify the behavior
    use-event-api: false

    # Animations when a ban item message is sent
    sound:
    enabled: true
    type: ENCHANT_THORNS_HIT
    volume: 1
    pitch: 1
    worldSound: false # if the sound can be heard by others players around or not
    #particle: # available only on bukkit 1.9+
    # enabled: true
    # type: BARRIER
    # amount: 1

    # Here is some quick examples:

    #blacklist:
    # world:
    # diamond_block: # can not place or break diamond_block
    # place: '&cYou are not allowed to place a diamond block in world.'
    # break: '&cYou are not allowed to break a diamond block in world.'
    # gold_block: # can not place gold block if in creative mode
    # place:
    # gamemode: creative
    # message: '&cYou can not place gold block while in creative mode.'
    # my_custom_item: # custom item from /bi customitem, useable only each minute (time in millis)
    # attack:
    # cooldown: 60000
    # message: '&cYou have to wait &e{time}&c before attacking with this item again.'
    # stick: # can not put stick into an itemframe. Sending log message to players with /bi log activated.
    # entityinteract:
    # entity: item_frame
    # message: '&cYou can not put a stick into an itemframe!'
    # log: true
    # diamond: # can not put diamonds from a player inventory to a chest
    # transfer:
    # inventory-from: player
    # inventory-to: chest
    # message: '&cYou can not put diamonds in chests.'
    # '*, !world_the_end':
    # ender_pearl:
    # place: '&cYou can use enderpearls only in the end.'

    #whitelist:
    # world_the_end:
    # message: '&cYou can only place ender stone in the end.'
    # ignored: '*, !place' # all options ignored, considering only the place one
    # dirt: place # dirt can be placed
    ### Whitelist conclusion: in world_the_end, players can not place any block, except dirt.
     
  4. Автор темы
    fdellary

    fdellary Новичок

    Баллы:
    6
    items.yml пустой
     
  5. Sigvegutt

    Sigvegutt Активный участник Пользователь

    Баллы:
    96
    В EssAntiBuild не заблочил тнт случаем?
     
  6. Автор темы
    fdellary

    fdellary Новичок

    Баллы:
    6
    да, уже разобрался
    теперь другая проблема, отключились взрывы tnt, у меня и у других
     
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