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Помогите Помогите с плагином WordGuard и LWC

NeonGreen

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Имя в Minecraft
NeonGreen
В общем я хочу сделать так чтобы лава, вода и огонь не распространялись на заприваченой территории. З.Ы. Про флаги я знаю, но я хочу сделать так чтобы они ставились автоматически! Вот config этого плагина
YAML:
#
# WorldGuard's main configuration file
#
# This is the global configuration file. Anything placed into here will
# be applied to all worlds. However, each world has its own configuration
# file to allow you to replace most settings in here for that world only.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
#  you use an editor like Notepad++ (recommended for Windows users), you
#  must configure it to "replace tabs with spaces." In Notepad++, this can
#  be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
#  in categories (like "enforce-single-session" is in the "protection"
#  category.
# - If you want to check the format of this file before putting it
#  into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
#  and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
 
regions:
    use-scheduler: true
    sql:
        use: false
        dsn: jdbc:mysql://localhost/worldguard
        username: worldguard
        password: worldguard
    enable: true
    invincibility-removes-mobs: false
    high-frequency-flags: false
    wand: 287
    max-claim-volume: 100000
    claim-only-inside-existing-regions: false
    max-region-count-per-player:
        user: 1
        VIP: 3
        Premium: 5
        default: 1
auto-invincible-permission: true
auto-invincible: false
use-player-move-event: true
op-permissions: true
protection:
    item-durability: true
    remove-infinite-stacks: false
    disable-xp-orb-drops: false
    disable-obsidian-generators: false
simulation:
    sponge:
        enable: true
        radius: 3
        redstone: false
default:
    pumpkin-scuba: false
    disable-health-regain: false
physics:
    no-physics-gravel: false
    no-physics-sand: false
    allow-portal-anywhere: false
    disable-water-damage-blocks: []
ignition:
    block-tnt: true
    block-tnt-block-damage: false
    block-lighter: false
fire:
    disable-lava-fire-spread: true
    disable-all-fire-spread: false
    disable-fire-spread-blocks: []
    lava-spread-blocks: []
mobs:
    block-creeper-explosions: false
    block-creeper-block-damage: false
    block-enderdragon-block-damage: false
    block-fireball-explosions: false
    block-fireball-block-damage: false
    anti-wolf-dumbness: false
    disable-enderman-griefing: false
    block-creature-spawn: []
player-damage:
    disable-fall-damage: false
    disable-lava-damage: false
    disable-fire-damage: false
    disable-lightning-damage: false
    disable-drowning-damage: false
    disable-suffocation-damage: false
    disable-contact-damage: false
    teleport-on-suffocation: false
    disable-void-damage: false
    teleport-on-void-falling: false
    disable-explosion-damage: false
    disable-mob-damage: false
    disable-death-messages: false
chest-protection:
    enable: false
    disable-off-check: false
crops:
    disable-creature-trampling: false
    disable-player-trampling: false
weather:
    prevent-lightning-strike-blocks: []
    disable-lightning-strike-fire: false
    disable-thunderstorm: false
    disable-weather: false
    disable-pig-zombification: false
    disable-powered-creepers: false
    always-raining: false
    always-thundering: false
dynamics:
    disable-mushroom-spread: false
    disable-ice-melting: false
    disable-snow-melting: false
    disable-snow-formation: false
    disable-ice-formation: false
    disable-leaf-decay: false
    disable-grass-growth: false
blacklist:
    use-as-whitelist: false
    logging:
        console:
            enable: true
        database:
            enable: false
            dsn: jdbc:mysql://localhost:3306/minecraft
            user: root
            pass: ''
            table: blacklist_events
        file:
            enable: false
            path: worldguard/logs/%Y-%m-%d.log
            open-files: 10
summary-on-start: true
Заранее благодарю за помощь!
 
И ещё что нужно менять чтобы:
В плагине LWC за приват брались деньги (и где менять кол-во) так же вот файлик:
YAML:
# Precedence (order) for values LWC-Economy uses is:
# PLAYER > GROUP > DEFAULT
iConomy:
    enabled: true
 
    # If LWC-Economy should refund money paid for a protection when a player removes it.
    # If a player gets a discount, they will be refunded the discount, not the full purchase price!
    refunds: true
 
    # Configure a server bank account for all charges to be deposited into (a central bank).
    # When a protections is removed, money will be withdrawn from this account to refund the player.
    # If the server account does not have  enough money, the player will not be able to remove the protection (to get their refund!)
    #
    # ! If blank, a server bank account will NOT be used
    # ! If the bank account has not already been created, no one will be able to create or remove protections
    # ! This feature is only supported by a limited amount of Economy plugins (such as iConomy and BOSEconomy.)
    #
    serverBankAccount: ''
 
    # The default price to charge for protections, which can overridden for groups or players
    charge: 5.00
 
    # The amount of money the player is charged to ACCESS AND OPEN an inventory of a block that has been
    # protected. e.g chest, furnace, etc. This can be overridden by groups and/or player nodes
    usageFee: 0.00
 
    # Discounted protections
    # The discount will give exactly AMOUNT protections at NEWCHARGE price.
    # Discounts also have a 'type'. They can either be: EXACT or TOTAL
    # EXACT: The discount will give <amount> of protections at <newCharge> price: no more, no less.
    # TOTAL: The discount will charge <newCharge> price while the player has <amount> or lower total protections.
    discount:
        active: false
        type: EXACT
        amount: 5
        newCharge: 0.00
 
# Group overrides. Please note that these are CASE SENSITIVE
groups:
    SomeGroup:
        charge: 5.00
        discount:
            active: false
            type: EXACT
            amount: 5
            newCharge: 0.00
 
# Player overrides.
players:
    Hidendra:
        charge: 5.00
 
Что-то я не пойму как его настроить. Вроде всё делаю правильно, может Вы поможете? Флаги для защиты от лавы, воды и огня
Пример:
YAML:
enable: true
lava-fire: deny
fire-spread: deny
tnt: deny
И когда заприватишь территорию, эти флаги автоматом пропишутся. Там сообщение вылезет.
 

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