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Нету этой строчки! Вот:Заходишь в папку плагина ищешь файл core.yml. Пролистываешь вниз до строчки:
trapped_chest:
autoRegister: private
enabled: true
# Core configurable options for LWC
core:
# The language LWC will use, specified by the shortname. For example, English = en, French = fr, German = de,
# and so on
locale: en
# How often updates are batched to the database (in seconds). If set to a higher value than 10, you may have
# some unexpected results, especially if your server is prone to crashing.
flushInterval: 10
# LWC regularly caches protections locally to prevent the database from being queried as often. The default is 10000
# and for most servers is OK. LWC will also fill up to <precache> when the server is started automatically.
cacheSize: 10000
# How many protections are precached on startup. If set to -1, it will use the cacheSize value instead and precache
# as much as possible
precache: -1
# If true, players will be sent a notice in their chat box when they open a protection they have access to, but
# not their own unless <showMyNotices> is set to true
showNotices: true
# If true, players will be sent a notice in their chat box when they open a protection they own.
showMyNotices: false
# If true, ops will be considered LWC admins (e.g with a Permissions plugin, considered to have lwc.admin) and thus
# will have very destructive LWC commands.
opIsLWCAdmin: true
# If true, LWC will not log history about protections. If you are using LWC-Economy and this is disabled, you will
# NOT receive refunds for purchased protections
disableHistory: false
# if true, LWC will only allow protections to be created inside of Towns via the Towny plugin
townyBorders: false
# The permission node prefix that is used to match player groups when
# no supported permission plugin is found, e.g group.vip matches the player's group as vip
groupPrefix: 'group.'
# Controls how the updater operates
updater:
# The branch to select updates from
# STABLE or BLEEDING_EDGE
branch: STABLE
# When to retrieve updates
# Either AUTOMATIC or MANUAL
method: MANUAL
# "Fun" options
optional:
# Protections are only active when a player is online.
# So if a player is offline, anyone can access it. If the player is online, it functions normally
onlyProtectWhenOwnerIsOnline: false
# Protections are only active when a player is offline
onlyProtectWhenOwnerIsOffline: false
# Block IDs to automatically blocks from /lwc admin purge, /lwc admin expire, etc.
exemptBlocks: []
# Opt out of the optional metrics tooling
# Available online: http://metrics.griefcraft.com/plugin/LWC/
optOut: false
# Blocks that cannot be placed around someone else's protection. This is most useful
blacklistedBlocks:
- 166
# Players that are blocked from destroying any blocks protected by LWC. Mainly useful for MCPC
# where mods can remove blocks and try to break the block by sending an event first (e.g turtle)
blacklistedPlayers:
- plr
# Database information for LWC
database:
# The database adapter to use, for example sqlite (default) or mysql
adapter: sqlite
# This is strictly for SQLite only and should be left alone. When changing to MySQL and this is left intact,
# LWC will automatically convert your protections from SQLite to MySQL
path: 'plugins/LWC/lwc.db'
# The MySQL host. You can specify a non-default port (3306) by adding :port, e.g host: 'localhost:3307'
host: 'localhost'
# The database LWC should use to store data (not necessary for SQLite)
database: 'lwc'
# The username LWC should use to connect to the server with (not necessary for SQLite)
username: ''
# The password LWC should use to connect to the server with (not necessary for SQLite)
password: ''
# The prefix for LWC tables. For example, a prefix of 'lwc_' will make
# the protections table show up as lwc_protections
prefix: 'lwc_'
# The protections nodes allows you to define, remove and modify which blocks LWC is allowed to protect
# This means that you could make any block you want protectable, or remove existing protectable blocks
# (e.g trap doors, etc.)
protections:
# These values serve as default values for the protections defined under blocks
# If true, the default behaviour will be to BLOCK redstone to protections, and /credstone on (Protection Flag)
# will ALLOW redstone to the protection
# If false, the default behaviour will be to ALLOW redstone to protections, and /credstone on will
# BLOCK redstone to the protection
denyRedstone: false
# Settable to private, public, or off. It defines what protections are registered as when you place them on
# the ground
autoRegister: off
# Used in very specific use-cases: makes LWC ignore block destruction for the given block or all blocks, allowing
# players to remove the block and resulting protection.
ignoreBlockDestruction: false
# If left clicking should be ignored by LWC. An example of this would be to add ignoreLeftClick under a note block
# protection to allow players to play the note block's note, but not change the note (which is done via right click,
# which would be blocked by LWC.)
ignoreLeftClick: false
# If right clicking should be ignored by LWC.
ignoreRightClick: false
# If LWC should ignore explosions to the protection. For example, you could allow Doors to be blown by explosions,
# but not chests.
ignoreExplosions: false
# If entities - such as zombies - are allowed to break down doors
allowEntityBreakDoor: false
# If entities - such as villagers - should be allowed to interact with protections (i.e doors)
allowEntityInteract: false
# Creation messages and protection notices will not be shown for this protection
quiet: false
# Current and custom protections are defined here by their block name or id
# If you use the Id, you MUST encase it in quotes, for example (chest):
# '54':
# enabled: true
# The custom protection must also have enabled: true under it for it to function in the world
blocks:
chest:
enabled: true
autoRegister: private
furnace:
enabled: true
autoRegister: private
dispenser:
enabled: true
autoRegister: private
sign:
enabled: true
autoRegister: private
wooden_door:
enabled: true
iron_door:
enabled: true
trap_door:
enabled: true
fence_gate:
enabled: true
modes:
droptransfer:
enabled: true
# allow items to be transferred across world boundaries
crossWorld: false
persist:
enabled: true
Нету этой строчки! Вот:
Код:# Core configurable options for LWC core: # The language LWC will use, specified by the shortname. For example, English = en, French = fr, German = de, # and so on locale: en # How often updates are batched to the database (in seconds). If set to a higher value than 10, you may have # some unexpected results, especially if your server is prone to crashing. flushInterval: 10 # LWC regularly caches protections locally to prevent the database from being queried as often. The default is 10000 # and for most servers is OK. LWC will also fill up to <precache> when the server is started automatically. cacheSize: 10000 # How many protections are precached on startup. If set to -1, it will use the cacheSize value instead and precache # as much as possible precache: -1 # If true, players will be sent a notice in their chat box when they open a protection they have access to, but # not their own unless <showMyNotices> is set to true showNotices: true # If true, players will be sent a notice in their chat box when they open a protection they own. showMyNotices: false # If true, ops will be considered LWC admins (e.g with a Permissions plugin, considered to have lwc.admin) and thus # will have very destructive LWC commands. opIsLWCAdmin: true # If true, LWC will not log history about protections. If you are using LWC-Economy and this is disabled, you will # NOT receive refunds for purchased protections disableHistory: false # if true, LWC will only allow protections to be created inside of Towns via the Towny plugin townyBorders: false # The permission node prefix that is used to match player groups when # no supported permission plugin is found, e.g group.vip matches the player's group as vip groupPrefix: 'group.' # Controls how the updater operates updater: # The branch to select updates from # STABLE or BLEEDING_EDGE branch: STABLE # When to retrieve updates # Either AUTOMATIC or MANUAL method: MANUAL # "Fun" options optional: # Protections are only active when a player is online. # So if a player is offline, anyone can access it. If the player is online, it functions normally onlyProtectWhenOwnerIsOnline: false # Protections are only active when a player is offline onlyProtectWhenOwnerIsOffline: false # Block IDs to automatically blocks from /lwc admin purge, /lwc admin expire, etc. exemptBlocks: [] # Opt out of the optional metrics tooling # Available online: http://metrics.griefcraft.com/plugin/LWC/ optOut: false # Blocks that cannot be placed around someone else's protection. This is most useful blacklistedBlocks: - 166 # Players that are blocked from destroying any blocks protected by LWC. Mainly useful for MCPC # where mods can remove blocks and try to break the block by sending an event first (e.g turtle) blacklistedPlayers: - plr # Database information for LWC database: # The database adapter to use, for example sqlite (default) or mysql adapter: sqlite # This is strictly for SQLite only and should be left alone. When changing to MySQL and this is left intact, # LWC will automatically convert your protections from SQLite to MySQL path: 'plugins/LWC/lwc.db' # The MySQL host. You can specify a non-default port (3306) by adding :port, e.g host: 'localhost:3307' host: 'localhost' # The database LWC should use to store data (not necessary for SQLite) database: 'lwc' # The username LWC should use to connect to the server with (not necessary for SQLite) username: '' # The password LWC should use to connect to the server with (not necessary for SQLite) password: '' # The prefix for LWC tables. For example, a prefix of 'lwc_' will make # the protections table show up as lwc_protections prefix: 'lwc_' # The protections nodes allows you to define, remove and modify which blocks LWC is allowed to protect # This means that you could make any block you want protectable, or remove existing protectable blocks # (e.g trap doors, etc.) protections: # These values serve as default values for the protections defined under blocks # If true, the default behaviour will be to BLOCK redstone to protections, and /credstone on (Protection Flag) # will ALLOW redstone to the protection # If false, the default behaviour will be to ALLOW redstone to protections, and /credstone on will # BLOCK redstone to the protection denyRedstone: false # Settable to private, public, or off. It defines what protections are registered as when you place them on # the ground autoRegister: off # Used in very specific use-cases: makes LWC ignore block destruction for the given block or all blocks, allowing # players to remove the block and resulting protection. ignoreBlockDestruction: false # If left clicking should be ignored by LWC. An example of this would be to add ignoreLeftClick under a note block # protection to allow players to play the note block's note, but not change the note (which is done via right click, # which would be blocked by LWC.) ignoreLeftClick: false # If right clicking should be ignored by LWC. ignoreRightClick: false # If LWC should ignore explosions to the protection. For example, you could allow Doors to be blown by explosions, # but not chests. ignoreExplosions: false # If entities - such as zombies - are allowed to break down doors allowEntityBreakDoor: false # If entities - such as villagers - should be allowed to interact with protections (i.e doors) allowEntityInteract: false # Creation messages and protection notices will not be shown for this protection quiet: false # Current and custom protections are defined here by their block name or id # If you use the Id, you MUST encase it in quotes, for example (chest): # '54': # enabled: true # The custom protection must also have enabled: true under it for it to function in the world blocks: chest: enabled: true autoRegister: private furnace: enabled: true autoRegister: private dispenser: enabled: true autoRegister: private sign: enabled: true autoRegister: private wooden_door: enabled: true iron_door: enabled: true trap_door: enabled: true fence_gate: enabled: true modes: droptransfer: enabled: true # allow items to be transferred across world boundaries crossWorld: false persist: enabled: true
Ну туда просто ip вписывать или то, что ты написал?:то что ты скинул 70-я строчка
trapped_chest:
autoRegister: private
enabled: true
'225':
enabled: true
autoRegister: private
'227':
enabled: true
autoRegister: private
Ну туда просто ip вписывать или то, что ты написал?:
Код:trapped_chest: autoRegister: private enabled: true '225': enabled: true autoRegister: private '227': enabled: true autoRegister: private
ну это в после 70 строчки вставлять?Видишь 2 айпи 227 225. вместо них пишешь свои но в кавычках как у меня потом копируешь вставляешь и пишешь дальше айди
ну это в после 70 строчки вставлять?
blocks:
chest:
enabled: true
autoRegister: private
furnace:
enabled: true
autoRegister: private
dispenser:
enabled: true
autoRegister: private
sign:
enabled: true
autoRegister: private
wooden_door:
enabled: true
iron_door:
enabled: true
trap_door:
enabled: true
fence_gate:
enabled: true
trapped_chest:
autoRegister: private
enabled: true
'225':
autoRegister: private
enabled: true
'227':
autoRegister: private
enabled: true
'166':
autoRegister: private
enabled: true
'194':
autoRegister: private
enabled: true
'246':
autoRegister: private
enabled: true
'250':
autoRegister: private
enabled: true
'1405':
autoRegister: private
enabled: true
'975':
autoRegister: private
enabled: true
'4094':
autoRegister: private
enabled: true
'1510':
autoRegister: private
enabled: true
'1502':
autoRegister: private
enabled: true
'751':
autoRegister: private
enabled: true
'1406':
Тогда зачем тебе сервер, если ты не можешь ничего понять в YAML?бл** я че знаю какой где отступ и все такое должен быт!? И сайт проверки посеял
ну до этого lwc я везде все понимал. тут все по другому! какие-то подписи от автора все перепаутаноТогда зачем тебе сервер, если ты не можешь ничего понять в YAML?
Что-то мешает удалить комментарии?ну до этого lwc я везде все понимал. тут все по другому! какие-то подписи от автора все перепаутано
Ну вот вставил и ниче не приватится
Код:blocks: chest: enabled: true autoRegister: private furnace: enabled: true autoRegister: private dispenser: enabled: true autoRegister: private sign: enabled: true autoRegister: private wooden_door: enabled: true iron_door: enabled: true trap_door: enabled: true fence_gate: enabled: true trapped_chest: autoRegister: private enabled: true '225': autoRegister: private enabled: true '227': autoRegister: private enabled: true '166': autoRegister: private enabled: true '194': autoRegister: private enabled: true '246': autoRegister: private enabled: true '250': autoRegister: private enabled: true '1405': autoRegister: private enabled: true '975': autoRegister: private enabled: true '4094': autoRegister: private enabled: true '1510': autoRegister: private enabled: true '1502': autoRegister: private enabled: true '751': autoRegister: private enabled: true '1406':
даааааааааа. я из него все вставил!Ты мой конфиг скачал? Ты его видел? как у меня настроено?
даааааааааа. я из него все вставил!
core:
locale: en
flushInterval: 10
cacheSize: 10000
precache: -1
showNotices: true
showMyNotices: false
opIsLWCAdmin: true
disableHistory: false
townyBorders: false
groupPrefix: group.
updateNotifier: true
optional:
onlyProtectWhenOwnerIsOnline: false
onlyProtectWhenOwnerIsOffline: false
exemptBlocks: []
optOut: false
blacklistedBlocks:
- 166
blacklistedPlayers:
- plr
database:
adapter: sqlite
path: plugins/LWC/lwc.db
host: localhost
database: lwc
username: ''
password: ''
prefix: lwc_
protections:
denyRedstone: false
autoRegister: true
ignoreBlockDestruction: false
ignoreLeftClick: false
ignoreRightClick: false
ignoreExplosions: false
allowEntityBreakDoor: false
allowEntityInteract: false
quiet: false
blocks:
chest:
enabled: true
autoRegister: private
furnace:
enabled: true
autoRegister: private
dispenser:
enabled: true
autoRegister: private
sign:
enabled: true
autoRegister: private
wooden_door:
autoRegister: private
enabled: true
iron_door:
autoRegister: private
enabled: true
trap_door:
autoRegister: private
enabled: true
fence_gate:
autoRegister: private
enabled: true
trapped_chest:
autoRegister: private
enabled: true
'225':
enabled: true
autoRegister: private
'227':
enabled: true
autoRegister: private
'246':
enabled: true
autoRegister: private
'250':
enabled: true
autoRegister: private
'1502':
autoRegister: private
enabled: true
'1505':
autoRegister: private
enabled: true
'1507':
autoRegister: private
enabled: true
'1510':
autoRegister: private
enabled: true
'1512':
autoRegister: private
enabled: true
'1514':
enabled: true
autoRegister: private
'1517':
enabled: true
autoRegister: private
'1519':
enabled: true
autoRegister: private
'1523':
enabled: true
autoRegister: private
'14256':
autoRegister: private
enabled: true
'19367':
autoRegister: private
enabled: true
'19421':
autoRegister: private
enabled: true
'19423':
autoRegister: private
enabled: true
'19396':
autoRegister: private
enabled: true
'1395':
autoRegister: private
enabled: true
'1404':
enabled: true
autoRegister: private
'1405':
enabled: true
autoRegister: private
'1406':
enabled: true
autoRegister: private
'1407':
enabled: true
autoRegister: private
'1409':
autoRegister: private
enabled: true
'1382':
autoRegister: private
enabled: true
'1408':
autoRegister: private
enabled: true
'1377':
autoRegister: private
enabled: true
'1376':
autoRegister: private
enabled: true
'900':
autoRegister: private
enabled: true
'901':
autoRegister: private
enabled: true
'902':
autoRegister: private
enabled: true
'903':
autoRegister: private
enabled: true
'3611':
autoRegister: private
enabled: true
'3614':
enabled: true
autoRegister: private
'2172':
enabled: true
autoRegister: private
'2173':
enabled: true
autoRegister: private
'2174':
enabled: true
autoRegister: private
'2179':
autoRegister: private
enabled: true
modes:
droptransfer:
enabled: true
crossWorld: false
persist:
enabled: true
Надеюсь так првильно
Код:core: locale: en flushInterval: 10 cacheSize: 10000 precache: -1 showNotices: true showMyNotices: false opIsLWCAdmin: true disableHistory: false townyBorders: false groupPrefix: group. updateNotifier: true optional: onlyProtectWhenOwnerIsOnline: false onlyProtectWhenOwnerIsOffline: false exemptBlocks: [] optOut: false blacklistedBlocks: - 166 blacklistedPlayers: - plr database: adapter: sqlite path: plugins/LWC/lwc.db host: localhost database: lwc username: '' password: '' prefix: lwc_ protections: denyRedstone: false autoRegister: true ignoreBlockDestruction: false ignoreLeftClick: false ignoreRightClick: false ignoreExplosions: false allowEntityBreakDoor: false allowEntityInteract: false quiet: false blocks: chest: enabled: true autoRegister: private furnace: enabled: true autoRegister: private dispenser: enabled: true autoRegister: private sign: enabled: true autoRegister: private wooden_door: autoRegister: private enabled: true iron_door: autoRegister: private enabled: true trap_door: autoRegister: private enabled: true fence_gate: autoRegister: private enabled: true trapped_chest: autoRegister: private enabled: true '225': enabled: true autoRegister: private '227': enabled: true autoRegister: private '246': enabled: true autoRegister: private '250': enabled: true autoRegister: private '1502': autoRegister: private enabled: true '1505': autoRegister: private enabled: true '1507': autoRegister: private enabled: true '1510': autoRegister: private enabled: true '1512': autoRegister: private enabled: true '1514': enabled: true autoRegister: private '1517': enabled: true autoRegister: private '1519': enabled: true autoRegister: private '1523': enabled: true autoRegister: private '14256': autoRegister: private enabled: true '19367': autoRegister: private enabled: true '19421': autoRegister: private enabled: true '19423': autoRegister: private enabled: true '19396': autoRegister: private enabled: true '1395': autoRegister: private enabled: true '1404': enabled: true autoRegister: private '1405': enabled: true autoRegister: private '1406': enabled: true autoRegister: private '1407': enabled: true autoRegister: private '1409': autoRegister: private enabled: true '1382': autoRegister: private enabled: true '1408': autoRegister: private enabled: true '1377': autoRegister: private enabled: true '1376': autoRegister: private enabled: true '900': autoRegister: private enabled: true '901': autoRegister: private enabled: true '902': autoRegister: private enabled: true '903': autoRegister: private enabled: true '3611': autoRegister: private enabled: true '3614': enabled: true autoRegister: private '2172': enabled: true autoRegister: private '2173': enabled: true autoRegister: private '2174': enabled: true autoRegister: private '2179': autoRegister: private enabled: true modes: droptransfer: enabled: true crossWorld: false persist: enabled: true