public static void sendParticlesPacket(Location loc, String effectname, float xOffset, float yOffset, float zOffset, float effectSpeed, int amount){
if (!connected) return;
PacketContainer particles = protocolManager.createPacket(PacketType.Play.Server.WORLD_PARTICLES);
particles.getStrings().write(0, effectname);
particles.getFloat().write(0, xOffset);
particles.getFloat().write(0, yOffset);
particles.getFloat().write(0, zOffset);
particles.getFloat().write(0, effectSpeed);
particles.getIntegers().write(0, amount);
protocolManager.broadcastServerPacket(particles, loc, 64);
}