'11':
OPEN_MANAGER:
TYPE: GUI
ACTION_SOUND: ENTITY_ITEM_PICKUP
END_SOUND: ENTITY_PLAYER_LEVELUP
DECORATIVE_ITEMS:
ITEMS:
- AIR
- STONE
- GRASS
- GRASS
- GRASS
- GRASS
- GRASS
- GRASS
- GRASS
- GRASS
- GRASS
- AIR
- STONE
- GRASS
- GRASS
- GRASS
- GRASS
- GRASS
- GRASS
- GRASS
CASE:
TYPE: BLOCK
LOCATIONS:
- world|-90|96|165