Помогите Авто подключение из сервера auth на grief

KuyManYT

Новичок
Пользователь
Баллы
11
Ник в Minecraft
KuyManYT
Мне нужно сделать, что бы при недоступности основного кидало на резервное и при возобновлении работы основного, всех кто находится в резервном и заходящих игроков кидало на основное. Как это можно реализовать?
 
Последнее редактирование:
Его же на банжи корд закидыватЬ? если да то у меня не работает
Конфиг:
Код:
# Reconnect --- config file
# In this file, you can setup some basic settings for the plugin.

# The current version of this configuration. Do NOT change this value!
# If the plugin uses a more recent config version, this config gets replaced by it
# while a backup of the old config will be kept as "config.old.yml".
version: 2

# The text that should be displayed, when the plugin is trying to reconnect a player.
# Leave empty if you don't wish any title or action bar message to be displayed.
reconnecting-text:
  # You can add animated dots to the reconnecting texts by using the {%dots%} variable.

  title: "&aПереподключение {%dots%}"
  actionbar: "&a&lПожалуйста не выходите! Вы переподключитись{%dots%}"

# The text that should be displayed, when the plugin managed to establish a connection to
# the previous server and now connects the player to it.
# Leave empty if you don't wish any title or action bar message to be displayed.
connecting-text:
  title: "&aПодключение..."
  actionbar: "&7Подключение к серверу"

# The text that should be displayed, when the plugin didn't manage to etablish
# a connection to the previous server and connected the player to the fallback server.
# Leave empty if you don't wish any title or action bar message to be displayed.
failed-text:
  title: "&cПереподключение провалилось"
  actionbar: "&eВы были отправлены на запaсной сервер"


# The maximum amount of reconnect tries the plugin should make, before either connecting the player
# to your fallback-server or disconnecting him. This value cannot be less than 1.
max-reconnect-tries: 60

# The amount of milliseconds the plugin should wait before making a new reconnect try. This value
# cannot be less than zero.
reconnect-time: 5

# The amount of milliseconds the plugin should wait for a reply from the previous server, until it
# decides to abort that reconnect try. This value cannot be less than 1000.
reconnect-timeout: 5

# A List containing all servers that don't allow automatic reconnecting.
ignored-servers: [dummy, dummy2]

# This block is necessary for the plugin to differentiate whether a kick happened because of a shutdown or not.
shutdown:
  # When regex is set to false, the kick message must be equal to the following text if the player should be reconnected to that server. (Formatting codes will be ignored though.)
  # When regex is set to true, the regex must match the kick message if the player should be reconnected to that server.
  # Leaving the text empty will lead the plugin to always reconnect the players, no matter what the actual kick-reason was.

  # You can still use the "ServerReconnectEvent" as a plugin developer to decide on your own whether the user should be reconnected automatically
  # or not.

  text: "Сервер выключен"
  regex: false
 
Последнее редактирование:
Его же на банжи корд закидыватЬ? если да то у меня не работает
Конфиг:
Код:
# Reconnect --- config file
# In this file, you can setup some basic settings for the plugin.

# The current version of this configuration. Do NOT change this value!
# If the plugin uses a more recent config version, this config gets replaced by it
# while a backup of the old config will be kept as "config.old.yml".
version: 2

# The text that should be displayed, when the plugin is trying to reconnect a player.
# Leave empty if you don't wish any title or action bar message to be displayed.
reconnecting-text:
  # You can add animated dots to the reconnecting texts by using the {%dots%} variable.

  title: "&aПереподключение {%dots%}"
  actionbar: "&a&lПожалуйста не выходите! Вы переподключитись{%dots%}"

# The text that should be displayed, when the plugin managed to establish a connection to
# the previous server and now connects the player to it.
# Leave empty if you don't wish any title or action bar message to be displayed.
connecting-text:
  title: "&aПодключение..."
  actionbar: "&7Подключение к серверу"

# The text that should be displayed, when the plugin didn't manage to etablish
# a connection to the previous server and connected the player to the fallback server.
# Leave empty if you don't wish any title or action bar message to be displayed.
failed-text:
  title: "&cПереподключение провалилось"
  actionbar: "&eВы были отправлены на запосной сервер"


# The maximum amount of reconnect tries the plugin should make, before either connecting the player
# to your fallback-server or disconnecting him. This value cannot be less than 1.
max-reconnect-tries: 60

# The amount of milliseconds the plugin should wait before making a new reconnect try. This value
# cannot be less than zero.
reconnect-time: 5

# The amount of milliseconds the plugin should wait for a reply from the previous server, until it
# decides to abort that reconnect try. This value cannot be less than 1000.
reconnect-timeout: 5

# A List containing all servers that don't allow automatic reconnecting.
ignored-servers: [dummy, dummy2]

# This block is necessary for the plugin to differentiate whether a kick happened because of a shutdown or not.
shutdown:
  # When regex is set to false, the kick message must be equal to the following text if the player should be reconnected to that server. (Formatting codes will be ignored though.)
  # When regex is set to true, the regex must match the kick message if the player should be reconnected to that server.
  # Leaving the text empty will lead the plugin to always reconnect the players, no matter what the actual kick-reason was.

  # You can still use the "ServerReconnectEvent" as a plugin developer to decide on your own whether the user should be reconnected automatically
  # or not.

  text: "Сервер выключен"
  regex: false
Запосной?
 
Мне нужно сделать, что бы при недоступности основного кидало на резервное и при возобновлении работы основного, всех кто находится в резервном и заходящих игроков кидало на основное. Как это можно реализовать?
MoveMeNow плагин способен закинуть при отключении 1 в другой
 
Последнее редактирование:
MoveMeNow плагин способен закинуть при отключении 1 в другой
Ты не так понял, к примеру у меня выключается гриф, игроков перекидывает в аутх, и каждые секунд 10 их должно автоматически подключать к грифу, мне вот это надо
 
Ты не так понял, к примеру у меня выключается гриф, игроков перекидывает в аутх, и каждые секунд 10 их должно автоматически подключать к грифу, мне вот это надо
хмм... samopis.jar
 
Назад
Верх Низ