- Баллы
- 66
- Ник в Minecraft
- Angry_Agent
showTo: "all"
priority: 100
type: DYNAMIC_SIZE
showHeaderFooter: true
header:
- '&cWelcome &f${viewer name}'
- '&eW&celcome &f${viewer name}'
- '&eWe&clcome &f${viewer name}'
- '&eWel&ccome &f${viewer name}'
- '&eWelc&come &f${viewer name}'
- '&eWelco&cme &f${viewer name}'
- '&eWelcom&ce &f${viewer name}'
- '&eWelcome &f${viewer name}'
- '&cW&eelcome &f${viewer name}'
- '&cWe&elcome &f${viewer name}'
- '&cWel&ecome &f${viewer name}'
- '&cWelc&eome &f${viewer name}'
- '&cWelco&eme &f${viewer name}'
- '&cWelcom&ee &f${viewer name}'
- '&cWelcome &f${viewer name}'
headerAnimationUpdateInterval: 0.2
footer:
- |-
PING: ${viewer ping} | TPS: ${viewer server tps}
test
footerAnimationUpdateInterval: 0.5
customPlaceholders:
other_server_prefix: # makes players on other servers gray
!conditional
condition: '${viewer server} == ${player server}'
true: '&a'
false: '&a'
playerSets:
global:
filter: "true"
hiddenPlayers: "VISIBLE" # Hidden players show up on the tab list, avoids gliches
playerSet: global
playerOrder: "playerServerFirst,serverAlphabetically,vaultGroupInfo,alphabetically"
playerComponent: {text: "${other_server_prefix}${player name}", icon: "${player skin}", ping: "${player ping}"}
priority: 100
type: DYNAMIC_SIZE
showHeaderFooter: true
header:
- '&cWelcome &f${viewer name}'
- '&eW&celcome &f${viewer name}'
- '&eWe&clcome &f${viewer name}'
- '&eWel&ccome &f${viewer name}'
- '&eWelc&come &f${viewer name}'
- '&eWelco&cme &f${viewer name}'
- '&eWelcom&ce &f${viewer name}'
- '&eWelcome &f${viewer name}'
- '&cW&eelcome &f${viewer name}'
- '&cWe&elcome &f${viewer name}'
- '&cWel&ecome &f${viewer name}'
- '&cWelc&eome &f${viewer name}'
- '&cWelco&eme &f${viewer name}'
- '&cWelcom&ee &f${viewer name}'
- '&cWelcome &f${viewer name}'
headerAnimationUpdateInterval: 0.2
footer:
- |-
PING: ${viewer ping} | TPS: ${viewer server tps}
test
footerAnimationUpdateInterval: 0.5
customPlaceholders:
other_server_prefix: # makes players on other servers gray
!conditional
condition: '${viewer server} == ${player server}'
true: '&a'
false: '&a'
playerSets:
global:
filter: "true"
hiddenPlayers: "VISIBLE" # Hidden players show up on the tab list, avoids gliches
playerSet: global
playerOrder: "playerServerFirst,serverAlphabetically,vaultGroupInfo,alphabetically"
playerComponent: {text: "${other_server_prefix}${player name}", icon: "${player skin}", ping: "${player ping}"}
Essentials, EssentialsProtect, EssentialsSpawn, EssentialsChat, EssentialsGeoIP, EssentialsAntiBuild, EssentialsXMPP.


