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Здравствуйте, как убрать дюп минера в плагине jobs?
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Настраивать не умеете за ломание прописать в минус деньги и все 0 дюп маниНе дюп, а фарм.
Просто быстро ставит и ломает блок, например рельсы, а за это ему бабосики текут.

Пример профа фермер чел ставит блок тростника, с него снимает скажем -10 ломает ему +10 (= 0 дюп)What? Может подробнее?)
Не дюп, а фарм.
Просто быстро ставит и ломает блок, например рельсы, а за это ему бабосики текут.
У меня так и сделаноПример профа фермер чел ставит блок тростника, с него снимает скажем -10 ломает ему +10 (= 0 дюп)
Я думал другого вида дюп.Jobs:
Woodcutter:
fullname: Woodcutter
shortname: W
ChatColour: GREEN
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 5.0
experience: 5.0
Place:
SAPLING:
income: 1.0
experience: 1.0
WOOD:
income: 2.0
experience: 2.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
Miner:
fullname: Miner
shortname: M
ChatColour: DARK_GRAY
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 2.0
experience: 2.0
COAL_ORE:
income: 3.0
experience: 3.0
REDSTONE_ORE:
income: 3.0
experience: 3.0
IRON_ORE:
income: 4.0
experience: 4.0
GOLD_ORE:
income: 5.0
experience: 5.0
LAPIS_ORE:
income: 5.0
experience: 5.0
DIAMOND_ORE:
income: 6.0
experience: 6.0
OBSIDIAN:
income: 7.5
experience: 7.5
MOSSY_COBBLESTONE:
income: 6.0
experience: 6.0
Place:
RAILS:
income: 2.0
experience: 2.0
IRON_ORE:
income: -5.0
experience: -5.0
GOLD_ORE:
income: -6.0
experience: -6.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Miner:
income: 10.0
experience: 10.0
Builder:
fullname: Builder
shortname: B
ChatColour: WHITE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 1.0
experience: 1.0
WOOD:
income: 1.5
experience: 1.5
FENCE:
income: 1.5
experience: 1.5
WOOL:
income: 1.5
experience: 1.5
STONE:
income: 2.25
experience: 2.25
GLOWSTONE:
income: 3.0
experience: 3.0
SANDSTONE:
income: 2.0
experience: 2.0
GLASS:
income: 3.0
experience: 3.0
BRICK:
income: 4.0
experience: 4.0
LAPIS_BLOCK:
income: 5.0
experience: 5.0
DOUBLE_STEP:
income: 2.0
experience: 2.0
STEP:
income: 2.0
experience: 2.0
BOOKSHELF:
income: 3.0
experience: 3.0
WOOD_STAIRS:
income: 2.0
experience: 2.0
COBBLESTONE_STAIRS:
income: 2.0
experience: 2.0
MOSSY_COBBLESTONE:
income: 5.0
experience: 5.0
DIAMOND_BLOCK:
income: 5.0
experience: 5.0
GOLD_BLOCK:
income: 5.0
experience: 5.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Builder:
income: 10.0
experience: 10.0
Digger:
fullname: Digger
shortname: D
ChatColour: GOLD
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 2.0
experience: 2.0
GRASS:
income: 2.0
experience: 2.0
GRAVEL:
income: 2.0
experience: 2.0
SAND:
income: 2.0
experience: 2.0
CLAY:
income: 2.0
experience: 2.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Digger:
income: 10.0
experience: 10.0
Farmer:
fullname: Farmer
shortname: Fa
ChatColour: BLUE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
CROPS-7:
income: 4.0
experience: 4.0
SUGAR_CANE_BLOCK:
income: 0.0
experience: 0.0
Place:
SEEDS:
income: 3.0
experience: 3.0
SUGAR_CANE_BLOCK:
income: 1.0
experience: 1.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Farmer:
income: 10.0
experience: 10.0
Hunter:
fullname: Hunter
shortname: H
ChatColour: RED
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 2.5
experience: 2.5
Cow:
income: 2.5
experience: 2.5
Pig:
income: 2.5
experience: 2.5
Sheep:
income: 2.5
experience: 2.5
Wolf:
income: 5.0
experience: 5.0
Creeper:
income: 10.0
experience: 10.0
Skeleton:
income: 10.0
experience: 10.0
Spider:
income: 10.0
experience: 10.0
Zombie:
income: 10.0
experience: 10.0
Player:
income: 7.5
experience: 7.5
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
Miner:
income: 10.0
experience: 10.0
Digger:
income: 10.0
experience: 10.0
Farmer:
income: 10.0
experience: 10.0
Builder:
income: 10.0
experience: 10.0
Hunter:
income: 20.0
experience: 20.0
Fisherman:
fullname: Fisherman
shortname: Fi
ChatColour: AQUA
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 4.0
experience: 4.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Fisherman:
income: 10.0
experience: 10.0
Weaponsmith:
fullname: Weaponsmith
shortname: W
ChatColour: DARK_PURPLE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.0
experience: 2.0
GOLD_SWORD:
income: 3.0
experience: 3.0
DIAMOND_SWORD:
income: 4.0
experience: 4.0
None:
fullname: None
shortname: N
ChatColour: WHITE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Player:
income: 7.5
Jobs:
Woodcutter:
fullname: Woodcutter
shortname: W
ChatColour: GREEN
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 5.0
experience: 5.0
Place:
SAPLING:
income: 1.0
experience: 1.0
WOOD:
income: 2.0
experience: 2.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
Miner:
fullname: Miner
shortname: M
ChatColour: DARK_GRAY
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 2.0
experience: 2.0
COAL_ORE:
income: 3.0
experience: 3.0
REDSTONE_ORE:
income: 3.0
experience: 3.0
IRON_ORE:
income: 4.0
experience: 4.0
GOLD_ORE:
income: 5.0
experience: 5.0
LAPIS_ORE:
income: 5.0
experience: 5.0
DIAMOND_ORE:
income: 6.0
experience: 6.0
OBSIDIAN:
income: 7.5
experience: 7.5
MOSSY_COBBLESTONE:
income: 6.0
experience: 6.0
Place:
IRON_ORE:
income: -5.0
experience: -5.0
GOLD_ORE:
income: -6.0
experience: -6.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Miner:
income: 10.0
experience: 10.0
Builder:
fullname: Builder
shortname: B
ChatColour: WHITE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 1.0
experience: 1.0
WOOD:
income: 1.5
experience: 1.5
FENCE:
income: 1.5
experience: 1.5
WOOL:
income: 1.5
experience: 1.5
STONE:
income: 2.25
experience: 2.25
GLOWSTONE:
income: 3.0
experience: 3.0
SANDSTONE:
income: 2.0
experience: 2.0
GLASS:
income: 3.0
experience: 3.0
BRICK:
income: 4.0
experience: 4.0
LAPIS_BLOCK:
income: 5.0
experience: 5.0
DOUBLE_STEP:
income: 2.0
experience: 2.0
STEP:
income: 2.0
experience: 2.0
BOOKSHELF:
income: 3.0
experience: 3.0
WOOD_STAIRS:
income: 2.0
experience: 2.0
COBBLESTONE_STAIRS:
income: 2.0
experience: 2.0
MOSSY_COBBLESTONE:
income: 5.0
experience: 5.0
DIAMOND_BLOCK:
income: 5.0
experience: 5.0
GOLD_BLOCK:
income: 5.0
experience: 5.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Builder:
income: 10.0
experience: 10.0
Digger:
fullname: Digger
shortname: D
ChatColour: GOLD
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 2.0
experience: 2.0
GRASS:
income: 2.0
experience: 2.0
GRAVEL:
income: 2.0
experience: 2.0
SAND:
income: 2.0
experience: 2.0
CLAY:
income: 2.0
experience: 2.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Digger:
income: 10.0
experience: 10.0
Hunter:
fullname: Hunter
shortname: H
ChatColour: RED
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 2.5
experience: 2.5
Cow:
income: 2.5
experience: 2.5
Pig:
income: 2.5
experience: 2.5
Sheep:
income: 2.5
experience: 2.5
Wolf:
income: 5.0
experience: 5.0
Creeper:
income: 10.0
experience: 10.0
Skeleton:
income: 10.0
experience: 10.0
Spider:
income: 10.0
experience: 10.0
Zombie:
income: 10.0
experience: 10.0
Player:
income: 7.5
experience: 7.5
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
Miner:
income: 10.0
experience: 10.0
Digger:
income: 10.0
experience: 10.0
Farmer:
income: 10.0
experience: 10.0
Builder:
income: 10.0
experience: 10.0
Hunter:
income: 20.0
experience: 20.0
Fisherman:
fullname: Fisherman
shortname: Fi
ChatColour: AQUA
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 4.0
experience: 4.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Fisherman:
income: 10.0
experience: 10.0
Weaponsmith:
fullname: Weaponsmith
shortname: W
ChatColour: DARK_PURPLE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.0
experience: 2.0
GOLD_SWORD:
income: 3.0
experience: 3.0
DIAMOND_SWORD:
income: 4.0
experience: 4.0
None:
fullname: None
shortname: N
ChatColour: WHITE
chat-display: none
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Player:
income: 7.5
.Нубо фиксУбери работу фермер, фиксится дюп с тростником.
В работе "Miner" убери блок "RAILS"
Вот мой конфиг был:
Код:Jobs: Woodcutter: fullname: Woodcutter shortname: W ChatColour: GREEN chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: LOG: income: 5.0 experience: 5.0 Place: SAPLING: income: 1.0 experience: 1.0 WOOD: income: 2.0 experience: 2.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Woodcutter: income: 10.0 experience: 10.0 Miner: fullname: Miner shortname: M ChatColour: DARK_GRAY chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: STONE: income: 2.0 experience: 2.0 COAL_ORE: income: 3.0 experience: 3.0 REDSTONE_ORE: income: 3.0 experience: 3.0 IRON_ORE: income: 4.0 experience: 4.0 GOLD_ORE: income: 5.0 experience: 5.0 LAPIS_ORE: income: 5.0 experience: 5.0 DIAMOND_ORE: income: 6.0 experience: 6.0 OBSIDIAN: income: 7.5 experience: 7.5 MOSSY_COBBLESTONE: income: 6.0 experience: 6.0 Place: RAILS: income: 2.0 experience: 2.0 IRON_ORE: income: -5.0 experience: -5.0 GOLD_ORE: income: -6.0 experience: -6.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Miner: income: 10.0 experience: 10.0 Builder: fullname: Builder shortname: B ChatColour: WHITE chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Place: COBBLESTONE: income: 1.0 experience: 1.0 WOOD: income: 1.5 experience: 1.5 FENCE: income: 1.5 experience: 1.5 WOOL: income: 1.5 experience: 1.5 STONE: income: 2.25 experience: 2.25 GLOWSTONE: income: 3.0 experience: 3.0 SANDSTONE: income: 2.0 experience: 2.0 GLASS: income: 3.0 experience: 3.0 BRICK: income: 4.0 experience: 4.0 LAPIS_BLOCK: income: 5.0 experience: 5.0 DOUBLE_STEP: income: 2.0 experience: 2.0 STEP: income: 2.0 experience: 2.0 BOOKSHELF: income: 3.0 experience: 3.0 WOOD_STAIRS: income: 2.0 experience: 2.0 COBBLESTONE_STAIRS: income: 2.0 experience: 2.0 MOSSY_COBBLESTONE: income: 5.0 experience: 5.0 DIAMOND_BLOCK: income: 5.0 experience: 5.0 GOLD_BLOCK: income: 5.0 experience: 5.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Builder: income: 10.0 experience: 10.0 Digger: fullname: Digger shortname: D ChatColour: GOLD chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: DIRT: income: 2.0 experience: 2.0 GRASS: income: 2.0 experience: 2.0 GRAVEL: income: 2.0 experience: 2.0 SAND: income: 2.0 experience: 2.0 CLAY: income: 2.0 experience: 2.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Digger: income: 10.0 experience: 10.0 Farmer: fullname: Farmer shortname: Fa ChatColour: BLUE chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: CROPS-7: income: 4.0 experience: 4.0 SUGAR_CANE_BLOCK: income: 0.0 experience: 0.0 Place: SEEDS: income: 3.0 experience: 3.0 SUGAR_CANE_BLOCK: income: 1.0 experience: 1.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Farmer: income: 10.0 experience: 10.0 Hunter: fullname: Hunter shortname: H ChatColour: RED chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Kill: Chicken: income: 2.5 experience: 2.5 Cow: income: 2.5 experience: 2.5 Pig: income: 2.5 experience: 2.5 Sheep: income: 2.5 experience: 2.5 Wolf: income: 5.0 experience: 5.0 Creeper: income: 10.0 experience: 10.0 Skeleton: income: 10.0 experience: 10.0 Spider: income: 10.0 experience: 10.0 Zombie: income: 10.0 experience: 10.0 Player: income: 7.5 experience: 7.5 custom-kill: Woodcutter: income: 10.0 experience: 10.0 Miner: income: 10.0 experience: 10.0 Digger: income: 10.0 experience: 10.0 Farmer: income: 10.0 experience: 10.0 Builder: income: 10.0 experience: 10.0 Hunter: income: 20.0 experience: 20.0 Fisherman: fullname: Fisherman shortname: Fi ChatColour: AQUA chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Fish: RAW_FISH: income: 4.0 experience: 4.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Fisherman: income: 10.0 experience: 10.0 Weaponsmith: fullname: Weaponsmith shortname: W ChatColour: DARK_PURPLE chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Craft: WOOD_SWORD: income: 1.0 experience: 1.0 IRON_SWORD: income: 2.0 experience: 2.0 GOLD_SWORD: income: 3.0 experience: 3.0 DIAMOND_SWORD: income: 4.0 experience: 4.0 None: fullname: None shortname: N ChatColour: WHITE chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Kill: Player: income: 7.5
Стал:
Мне так удобнееКод:Jobs: Woodcutter: fullname: Woodcutter shortname: W ChatColour: GREEN chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: LOG: income: 5.0 experience: 5.0 Place: SAPLING: income: 1.0 experience: 1.0 WOOD: income: 2.0 experience: 2.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Woodcutter: income: 10.0 experience: 10.0 Miner: fullname: Miner shortname: M ChatColour: DARK_GRAY chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: STONE: income: 2.0 experience: 2.0 COAL_ORE: income: 3.0 experience: 3.0 REDSTONE_ORE: income: 3.0 experience: 3.0 IRON_ORE: income: 4.0 experience: 4.0 GOLD_ORE: income: 5.0 experience: 5.0 LAPIS_ORE: income: 5.0 experience: 5.0 DIAMOND_ORE: income: 6.0 experience: 6.0 OBSIDIAN: income: 7.5 experience: 7.5 MOSSY_COBBLESTONE: income: 6.0 experience: 6.0 Place: IRON_ORE: income: -5.0 experience: -5.0 GOLD_ORE: income: -6.0 experience: -6.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Miner: income: 10.0 experience: 10.0 Builder: fullname: Builder shortname: B ChatColour: WHITE chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Place: COBBLESTONE: income: 1.0 experience: 1.0 WOOD: income: 1.5 experience: 1.5 FENCE: income: 1.5 experience: 1.5 WOOL: income: 1.5 experience: 1.5 STONE: income: 2.25 experience: 2.25 GLOWSTONE: income: 3.0 experience: 3.0 SANDSTONE: income: 2.0 experience: 2.0 GLASS: income: 3.0 experience: 3.0 BRICK: income: 4.0 experience: 4.0 LAPIS_BLOCK: income: 5.0 experience: 5.0 DOUBLE_STEP: income: 2.0 experience: 2.0 STEP: income: 2.0 experience: 2.0 BOOKSHELF: income: 3.0 experience: 3.0 WOOD_STAIRS: income: 2.0 experience: 2.0 COBBLESTONE_STAIRS: income: 2.0 experience: 2.0 MOSSY_COBBLESTONE: income: 5.0 experience: 5.0 DIAMOND_BLOCK: income: 5.0 experience: 5.0 GOLD_BLOCK: income: 5.0 experience: 5.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Builder: income: 10.0 experience: 10.0 Digger: fullname: Digger shortname: D ChatColour: GOLD chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: DIRT: income: 2.0 experience: 2.0 GRASS: income: 2.0 experience: 2.0 GRAVEL: income: 2.0 experience: 2.0 SAND: income: 2.0 experience: 2.0 CLAY: income: 2.0 experience: 2.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Digger: income: 10.0 experience: 10.0 Hunter: fullname: Hunter shortname: H ChatColour: RED chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Kill: Chicken: income: 2.5 experience: 2.5 Cow: income: 2.5 experience: 2.5 Pig: income: 2.5 experience: 2.5 Sheep: income: 2.5 experience: 2.5 Wolf: income: 5.0 experience: 5.0 Creeper: income: 10.0 experience: 10.0 Skeleton: income: 10.0 experience: 10.0 Spider: income: 10.0 experience: 10.0 Zombie: income: 10.0 experience: 10.0 Player: income: 7.5 experience: 7.5 custom-kill: Woodcutter: income: 10.0 experience: 10.0 Miner: income: 10.0 experience: 10.0 Digger: income: 10.0 experience: 10.0 Farmer: income: 10.0 experience: 10.0 Builder: income: 10.0 experience: 10.0 Hunter: income: 20.0 experience: 20.0 Fisherman: fullname: Fisherman shortname: Fi ChatColour: AQUA chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Fish: RAW_FISH: income: 4.0 experience: 4.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Fisherman: income: 10.0 experience: 10.0 Weaponsmith: fullname: Weaponsmith shortname: W ChatColour: DARK_PURPLE chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Craft: WOOD_SWORD: income: 1.0 experience: 1.0 IRON_SWORD: income: 2.0 experience: 2.0 GOLD_SWORD: income: 3.0 experience: 3.0 DIAMOND_SWORD: income: 4.0 experience: 4.0 None: fullname: None shortname: N ChatColour: WHITE chat-display: none leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Kill: Player: income: 7.5.

