- Баллы
- 68
- Имя в Minecraft
- WolfX7
Какие значения менять? Подскажите пожалуста.
# PlayerHeads Configuration
# Defaults/explanation:
# pkonly: true[true/false]When true trophies only drop when a player kills another player (as opposed to self drowning, etc)
# droprate: 0.05[0.0 -> 1.0]Chance that a trophy will drop when a player dies (1 is 100%, 0 is never)
# lootingrate: 0.2[0.0 -> 1.0]Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used (1 is 100%, 0 is never)
# clickinfo: false[true/false]When a player head is clicked the player name will be displayed
# mobpkonly: true[true/false]When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death)
# creeperdroprate: 0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a creeper dies (1 is 100%, 0 is never)
# zombiedroprate: 0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a zombie dies (1 is 100%, 0 is never)
# skeletondroprate: 0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a skeleton dies (1 is 100%, 0 is never)
# fixcase: true[true/false]When spawning/renaming heads, will attempt to make the input case insensitive
# autoupdate: true[true/false]Checks for update on startup and gives admins option to manually update ingame
# broadcast: true[true/false]Sends a global message when someone gets beheaded
pkonly: true
droprate: 0.05
lootingrate: 0.2
clickinfo: false
mobpkonly: true
creeperdroprate: 0.005
zombiedroprate: 0.002
skeletondroprate: 0.002
fixcase: true
autoupdate: true
broadcast: true
# PlayerHeads Configuration
# Defaults/explanation:
# pkonly: true[true/false]When true trophies only drop when a player kills another player (as opposed to self drowning, etc)
# droprate: 0.05[0.0 -> 1.0]Chance that a trophy will drop when a player dies (1 is 100%, 0 is never)
# lootingrate: 0.2[0.0 -> 1.0]Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used (1 is 100%, 0 is never)
# clickinfo: false[true/false]When a player head is clicked the player name will be displayed
# mobpkonly: true[true/false]When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death)
# creeperdroprate: 0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a creeper dies (1 is 100%, 0 is never)
# zombiedroprate: 0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a zombie dies (1 is 100%, 0 is never)
# skeletondroprate: 0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a skeleton dies (1 is 100%, 0 is never)
# fixcase: true[true/false]When spawning/renaming heads, will attempt to make the input case insensitive
# autoupdate: true[true/false]Checks for update on startup and gives admins option to manually update ingame
# broadcast: true[true/false]Sends a global message when someone gets beheaded
pkonly: true
droprate: 0.05
lootingrate: 0.2
clickinfo: false
mobpkonly: true
creeperdroprate: 0.005
zombiedroprate: 0.002
skeletondroprate: 0.002
fixcase: true
autoupdate: true
broadcast: true