# +--------------------------------------------------------------------------+ #
# < PvPManager Configuration File > #
# <--------------------------------------------------------------------------> #
# < For a more detailed explanation of each setting go to > #
# <
http://dev.bukkit.org/bukkit-plugins/pvpmanager/pages/configuration/ > #
# +--------------------------------------------------------------------------+ #
# Informs PvPManager if the config is updated, do not touch it unless you want to reset the config
Config Version: 37
# This changes the plugin's messages to the specified language.
# Currently there is - en ru ch es it de
Locale: ru
# Should blood animation on PvP be enabled
PvP Blood: false
# Should soup instantly heal you
Auto Soup:
Enabled: false
Health Gain: 6
# This defines what happens when a player dies in PvP (only PvP - Experimental!)
# The options are 'ALWAYS' - (PvPManager does nothing), 'DROP' - (Players drop items when killed in PvP but not in PvE),
# mode 'KEEP' - (Players keep items when killed in PvP but not in PvE) and
# mode 'TRANSFER' - (Same as 'DROP' but transfer items directly to killer without drops)
Player Drops:
Mode: ALWAYS
# What should be disabled on PvP
# Disabling disguises support DisguiseCraft and LibsDisguises
# Ignore Zones For Tagged - Players can be attacked in safe zones if in combat(They can't run away from fight)
# Ignore No Damage Hits - Plugin will ignore hits from snowballs, eggs and fishing rod
Disable Fly: true
Disable GameMode: true
Disable Disguise: true
Disable Invisibility: true
Ignore Zones For Tagged: false
Ignore No Damage Hits: false
# This section defines everything that will happen when a player is tagged in combat
# Silent - Should messages be sent when players are in/out combat
# Time(seconds) - For how many seconds should the player be tagged
# Name Tag Color - Choose the color above the player when in combat, write 'none' to disable, you can also
# write a prefix but make sure it's under 16 characters. Example - '&c[Tagged] '
# Stop Commands - Should commands be blocked in combat(Example - To prevent teleports)
# -> Commands - Commands, in lowercase, allowed if whitelist mode is true or blocked if not
# --> Command list works like permissions, 'money' will allow 'money', 'money top', etc
# --> Whitelisting 'money top' would allow 'money top' but not 'money'
# Punishments - When player logs out in combat (PvP log), should he be punished?
# -> Commands On PvPLog - Commands to execute on PvP log, %p is the player name, use 'announce' to broadcast
# -> Log To File - Log all pvp loggers to a file
# -> Punish On Kick - Punish the player even if he was kicked
# -> Fine - Take money from player when he PvP logs (needs Vault)
In Combat:
Enabled: true
Silent: false
Time(seconds): 30
Name Tag Color: 'none'
Only Tag Attacker: false
Block EnderPearl: true
Block Place Blocks: false
Stop Commands:
Enabled: true
Whitelist: false
Commands:
- tpa
- spawn
- home
- fly
- god
- clan home
- clan sethome
- warp
- rtp
Punishments:
Enabled: true
Punish On Kick: true
Log To File: false
Commands On PvPLog:
- 'announce &6&l[&4&lСистема&6&l]&2&l%p &6как трус вышел во время Боя!'
- 'tempban %p 10m забанен'
Kill on Logout:
Enabled: true
Drops:
Inventory: true
Experience: true
Armor: true
Fine:
Enabled: false
Amount: 250.0
# Section with settings triggered when a player kills another player
# Money Reward - Money won as reward, use less than 1 for percentage like 0.05 for 5% (0 to disable)
# Money Penalty - Money lost on PvP death, use less than 1 for percentage like 0.1 for 10% (0 to disable)
# Commands On Kill - Commands to execute on kill (<player> is the killer, <victim> is the victim)
Player Kills:
Money Reward: 0
Money Penalty: 0
Commands On Kill:
Enabled: false
Commands:
- 'heal <player>'
# Section for PvP Toggle command(/pvp)
# Cooldown(seconds) - How many seconds players have to wait until they can use /pvp again
# NameTags - Control if the nametag of the player should have colors when pvp is turned on/off.
# You can write 'none' to disable one of the nametags, use "Enabled - false" to disable both
# Commands to execute on PvP toggle, delete the default command for none
PvP Toggle:
Broadcast: true
Cooldown(seconds): 86400
NameTags:
Enabled: false
Color On: '&1'
Color Off: '&2'
Commands PvP On:
- 'announce &6&l[&6&lСистема&6&l]&a&l%p &c&lВы отключены от защиты сервера! &4&lОсторожно!'
Commands PvP Off:
- 'announce &6&l[&4&lСистема&6&l]&a&l%p &2&lВы под защитой сервера!'
# This feature prevents player abuse by killing the same player several times to rise in rank or get rewards
# Example - If a player X kills player Y more than 5 times, it executes the commands defined(kick, jail, etc)
# In this case, it would check every 60 seconds for abusers
# Respawn Protection - After respawn, how many seconds should players be protected (0 to disable)
Kill Abuse:
Enabled: true
Max Kills: 12
Time Limit: 10
Commands on Abuse:
- 'kick <player> Убивал при респауне! '
- 'tempban %p 10m забанен'
Respawn Protection: 8
# Should new players on your server be protected from PvP (If they want to PvP just use /pvp disable protection)
# Time(minutes) - If so, for how many minutes should protection last
# Block Pick Items - Block players from picking up items while they have protection
# Protect From Everything - Protect newbies from all types of damage
Newbie Protection:
Enabled: true
Time(minutes): 900
Block Pick Items: false
Protect From Everything: false
# Default PvP - All players should start with PvP ON(=true) or OFF(=false) by default(Only works for new players)
Default PvP: true
# Should PvPManager be allowed to check for updates and tell you about them
# Update Location - Check and download from Spigot or from Bukkit website
# Auto Update - After checking should we download it automatically for you?
Update Check:
Enabled: false
Update Location: Spigot
Auto Update: false
# In these worlds PvPManager will not have any effect
World Exclusions:
- Example
- Example2