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- Ник в Minecraft
- CreeperMobDevice
Игроки в креативе могу кидать зелья в обычных игроков :-(
Следуйте инструкциям в видео ниже, чтобы узнать, как установить наш сайт как веб-приложение на главный экран вашего устройства.
Примечание: Эта функция может быть недоступна в некоторых браузерах.
Нет, только для креатива, а игроки пусть пользуютсяLokiBlocker
Если вобще зельки запритить исползовать хочешь
LokiBlocker хороший и многофункцианальный плагин. Чем тебе мешает , что креативы кидаются зельками? И мой тебе совет: удали нафиг Креатив из доната и Pex'aНет, только для креатива, а игроки пусть пользуются
LokiBlocker фигня, я banitem юзаю
Лолшто?LokiBlocker фигня, я banitem юзаю
PvpProtectИгроки в креативе могу кидать зелья в обычных игроков :-(
протестю, но смотрите эту тему http://rubukkit.org/threads/antishare-ne-idjot-na-1-5-2.108028/
+1Лолшто?
Это примерно так-же как использовать CommandBook вместо Essentials
Лимитедкреатив поробовал, если скжешь как запретить дропаться блок который поставлен креативщиком если его разбил игрок, буду пздц как благодарен 👍Используй LimitedCreative или CreativeControl, там это можно запретить. (по крайней мере в первом, насчет CC не уверен)
Денюжку на хостинг дайВообще меня удивляет, нафига креатив продавать.
+1
/plugins/LimitedCreative/config.ymlЛимитедкреатив поробовал, если скжешь как запретить дропаться блок который поставлен креативщиком если его разбил игрок, буду пздц как благодарен 👍
blockstate:
# BlockStateEnabled
#
# This Feature stores the GameMode a Block was created in, and prevents drops
# if a Block was created in creative mode.
# Due to the huge load of this Feature, it isn't enabled by default. It uses
# the Database-credentials from bukkit.yml
# (http://wiki.bukkit.org/Bukkit.yml#database) in the server-directory.
#
# default: false
enabled: true
Продавай VIP, продавай Premium, продавай DeLuxe, продавай префиксы, продавай золотые яблоки, продавай зачарованные сеты (не на 1000, просто хорошо зачарованные), продавай цвета в табе, продавай скины (если у тебя SkinsRestorer есть), идей много, выбирай что хочешь.Денюжку на хостинг дай
Это в 1.5.2 есть?BlockStateEnabled
У меня нету такого, вот конфиг:BlockStateEnabled
Версия плагина какая?Это в 1.5.2 есть?
У меня нету такого, вот конфиг:
# Limited Creative - Configuration
#
# (YAML-Syntax: http://en.wikipedia.org/wiki/YAML)
#
# This configuration-file is automatically written when changed via
# ingame-commands. So any manual added comments are removed.
# Inventory-Feature
#
# http://dev.bukkit.org/server-mods/limited-creative/pages/features/inventory/
inventory:
# InventoryEnabled
#
# Use this option to disable the separated inventories feature, for example if
# you use another Plugin handling the inventories, like
# Multiverse-Inventories.
#
# default: true
enabled: true
# InventoryStoreCreative
#
# Should the creative-inventory also be stored on disk, when switching to
# survival? If disabled, the inventory gets cleared every time on switching to
# creative.
#
# default: true
storeCreative: true
# InventorySeparateAdventure
#
# When true, your players get a separate inventory when switching to adventure
# gamemode (2). Otherwise they have the default survival inventory while in
# adventure gamemode.
#
# default: false
separateAdventure: true
# InventoryFolder
#
# The folder inside the datadir-folder (plugin/LimitedCreative) where the
# inventories are saved to. By default the inventories are saved to
# "plugin/LimitedCreative/inventories".
#
# default: "inventories"
folder: inventories
# InventoryCreativeArmor
#
# When set, all creative Player automatically wears the given items as Armor.
# So they are better seen by other Players.
creativeArmor:
# InventoryCreativeArmorEnabled
#
# When disabled, the players Armor isn't changed.
#
# default: true
enabled: true
# InventoryCreativeArmorItems
#
# Allows changing of the "Creative-Armor" to be wear when in creative mode
#
# *see Blacklist for details on Item-Types
head: CHAINMAIL_HELMET
chest: CHAINMAIL_CHESTPLATE
legs: CHAINMAIL_LEGGINGS
feet: CHAINMAIL_BOOTS
# Creative Limits-Feature
#
# http://dev.bukkit.org/server-mods/limited-creative/pages/features/limit/
limit:
# LimitEnabled
#
# Prevents all players in creative-mode from: - accessing chests - dropping
# items from "inventory" to the ground - doing PvP (wouldn't be fair, would
# it?)
#
# Also if this option is disabled all other Limit-Options below are disabled
# too. To just disable some of these limitations, use the
# "nolimit"-permissions.
#
# default: true
enabled: true
# LimitDropsInsteadPrevent
#
# When enabled items that are dropped by creative players are removed (burning
# in the hellfire or so, they just disappear). When disabled the items stay in
# the inventory of the player.
#
# default: false
removeDrops: true
# LimitPickup
#
# Prevents the pickup of items while in creative mode. Either the items are
# just stay on ground and ignore that a creative player walks over it
# ("prevent"), or the are "remove"d when a creative player walks over it. This
# is helpful e.g. when the creative player destroys a long line of rails.
#
# valid options: remove / prevent / false default: remove
pickup: prevent
# LimitDamageToMobs
#
# Prevents dealing damage to all creatures when the player is in creative
# (friendly sheeps as well as hostile creepers).
#
# default: false
damageToMobs: true
# LimitInteraction
#
# Prevents players of interacting with specific blocks as addition to chests
# in creative mode (and only in creative).
#
# You can use the technical name (http://tinyurl.com/bukkit-material) or the
# id of the block/item (better use the id, if you're not sure). You may add
# the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be
# sure to put it in quotes, to not break yml-configuration! Named data values
# aren't supported yet. If you don't add a data-value, all blocks of this
# material are blocked.
#
# default: - SIGN - SIGN_POST - LEVER - STONE_BUTTON - WOOD_BUTTON - WORKBENCH
# - ANVIL - ENCHANTMENT_TABLE
interact:
- WALL_SIGN
- SIGN_POST
- LEVER
- STONE_BUTTON
- WOOD_BUTTON
- WORKBENCH
- ANVIL
- ENCHANTMENT_TABLE
# LimitEntityInteraction
#
# Prevents players of interacting with specific entities in creative mode (and
# only in creative).
#
# You can use the technical name (see http://tinyurl.com/bukkit-entity) or the
# id of the entity (better use the id, if you're not sure).
#
# default: - MINECART_CHEST - MINECART_FURNACE - MINECART_HOPPER - ITEM_FRAME
# - VILLAGER
entityInteract:
- MINECART_CHEST
- MINECART_FURNACE
- MINECART_HOPPER
- ITEM_FRAME
- VILLAGER
# LimitUse
#
# Prevents players of using or placing specific items/blocks in creative mode
# (and only in creative).
#
# You can use the technical name (see http://tinyurl.com/bukkit-material) or
# the id of the block/item (better use the id, if you're not sure). You may
# add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be
# sure to put it in quotes, to not break yml-configuration! Named data values
# aren't supported yet. If you don't add a data-value, all blocks of this
# material are blocked.
#
# default: - EXP_BOTTLE - BEDROCK
use:
- EXP_BOTTLE
- BEDROCK
# LimitBreak
#
# Prevents players of destroying specific blocks in creative mode (and only in
# creative).
#
# You can use the technical name (see http://tinyurl.com/bukkit-material) or
# the id of the block/item (better use the id, if you're not sure). You may
# add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be
# sure to put it in quotes, to not break yml-configuration! Named data values
# aren't supported yet. If you don't add a data-value, all blocks of this
# material are blocked.
#
# default: - BEDROCK
break:
- BEDROCK
# Region GameModes-Feature
#
# http://dev.bukkit.org/server-mods/limited-creative/pages/features/region/
region:
# RegionEnabled
#
# Enables the feature for "creative-regions". This Feature is automatically
# disabled, if the required plugin "WorldGuard"
# (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
#
# default: true
enabled: false
# RegionRememberOptional
#
# Remembers if players disables the Region-GameMode (by switching in an
# optional region to World-Default-GameMode with /lc creative|survival). So
# when the player re-enters the region, he keep his GameMode which he left it
# in. Hint: This is very confusing, if MultiVerse "enforce gamemode" swaps
# your state (default). So better don't use with Multiverse.
#
# default: false
rememberOptional: false
# RegionSafeMode
#
# When a player leaves a region he always will get back to the World-GameMode,
# even if he entered the region already in the Region-GameMode. So its the
# opposite analog to RegionRememberOptional. That means: If a GM in
# creative-mode walks/flies through a creative-region in a survival world, he
# will get back to survival on leaving the region.
#
# default: false
safeMode: false
# RegionMaximumFallingHeight
#
# When the player is more than this count of blocks above the ground, he is
# prevented from changing the region that sets him survival which would cause
# him falling and hurting.
#
# default: 3
maximumFloatingHeight: 3
# CommandBlocker-Feature
#
# http://dev.bukkit.org/server-mods/limited-creative/pages/features/command-blocker/
cmdblock:
# CmdBlockerEnabled
#
# Enables the feature for blocking certain commands in creative mode.
#
# default: true
enabled: fasle
# CmdBlockerList
#
# Defines the list of commands that are blocked while in creative mode. The
# leading / isn't included. By default the list-item is treated as simple
# string as typed in by the user after the /. All commands starting with this
# string are blocked, even if more parameteres are entered by the user. If the
# first character is ^ the entry is interpreted as a regular expression
# (including the ^ for begin of the string). Only use regular expressions if
# you know them!
#
# Examples: - home - give diamond - ^home .+ - ^chest (one|two|three) -
# ^(lc|limitedcreative) s(urvival)?\s*$
#
# default: []
commands: []
# GameMode-Permissions-Feature
#
# This Feature requires Vault-Plugin to be active.
#
# http://dev.bukkit.org/server-mods/limited-creative/pages/features/gmperm/
gmperm:
# GMPermEnabled
#
# Activates that players are put in a special permission group while in
# creative mode.
#
# default: false
enabled: false
# GMPermCreativeGroup
#
# Defines the Permission-Group which the player gets added to on entering
# creative-mode. If this value is changed the old group won't be automatically
# removed from players already in it. So be sure to delete the old group or
# remove all player of it, that they don't get stuck with that permissions.
creativeGroup: ''
# GMPermAdventureGroup
#
# Like GMPermCreativeGroup but for adventure users. This is optional, so you
# don't have to set any group.
#
# default: false
adventureGroup: false
# Metrics
#
# This settings allows the Addon-Author to track the Servers using this plugin.
# It will not track any player related data like names, ips, online time or
# such. Please do not disable the option! As more servers are using the plugin
# and the author knows, as more he is willing to support the plugin! Its a
# win-win for both.
#
# default: true
metrics: true
# Debug
#
# The debug modus spams much details about the plugin to the server-log
# (console) which can help to solve issues.
#
# default: false
debug: false
v2.0-6Версия плагина какая?
Вот что вышлоПопробуй поставить ANSI
CPFix поставьВот что вышло
скинь мне файлCPFix
ruFix
все есть
http://rghost.ru/92dHzc4MCскинь мне файл