Помогите В плагине SwornGuns не работает большенство оружия!

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Иван!!!

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У игроков не работает большее колличество оружия чем работают,у op всё работает скорее всего ошибка в pex.
Разрешения для работы оружия в PEX:
- Sniper = "swornguns.fire.Sniper"
- Rifle = "sworngans.fire.rifle"
- AutoShotty = "swornguns.fire.AutoShotty"
- DoubleBarrel = "swornguns.fire.DoubleBarrel"
- Flamethrower = "swornguns.fire.Flamethrower"
- Pistol = "swornguns.fire.Pistol"
- RocketLauncher = "swornguns.fire.RocketLauncher"
- Shotgun = "swornguns.fire.Shotgun"
Из всех оружии работают только Pistol и Sniper
Настройки у оружия не менялись(стандартные) если это нужно для решения проблемы то вот они:
# SwornGuns Configuration
# This is mostly for realism features
# By dmulloy2

# Block break effect when entities are hit
# Defaults to redstone block
# guns-only: Do blood effect for only guns
blood-effect:
enabled: true
block-id: REDSTONE_BLOCK
guns-only: false

# Smoke effect when entities are hit by a bullet
smoke-effect: true

# Sound made when an entity is hit by a bullet
# A list of valid sounds can be found here:
# http://jd.bukkit.org/rb/apidocs/org/bukkit/Sound.html
bullet-sound:
enabled: true
sound: MAGMACUBE_JUMP

# Blocks broken when shot
block-shatter:
enabled: true
blocks:
- leaves
- glass
- thin_glass
- sand
- gravel

# Crackable blocks crack when shot
block-crack: true

# Debug - only use this if you know what you're doing
debug: false

# Disabled Worlds
# Worlds guns will not fire in
disabledWorlds:

# Whether or not to update guns when a player changes worlds
# Useful for per-world permissions and stuff
updateGunsOnWorldChange: false
gunName=&eAutoShotty
-------
gunType=340
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=28
reloadType=NORMAL
-------
roundsPerBurst=3
bulletsPerClick=6
gunDamage=1
armorPenetration=1
maxDistance=32
bulletSpeed=3
accuracy=0.2
recoil=2
knockback=2
-------
canAim=false
explodeRadius=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
-------
outOfAmmoMessage=&6This gun needs &cSEEDS
-------
bulletType=SNOWBALLL
gunSound=ghast fireball
needsPermission=true
hasSmokeTrail=true
-------
hasClip=true
maxClipSize=12
reloadGunOnDrop=true
reloadTime=25
-------
localGunSound=false
gunName=&eDouble Barrel Shotgun
-------
gunType=269
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=14
reloadType=PUMP
-------
roundsPerBurst=2
bulletsPerClick=7
gunDamage=1
armorPenetration=1
maxDistance=32
bulletSpeed=3
accuracy=0.25
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cSEEDS
--------
bulletType=SNOWBALL
gunSound=ghast fireball
needsPermission=true
hasSmokeTrail=true
--------
hasClip=true
maxClipSize=14
reloadGunOnDrop=true
reloadTime=60
--------
localGunSound=false
gunName=&eFlamethrower
-------
gunType=259
ammoType=372
ammoAmtNeeded=1
bulletDelayTime=12
reloadType=NORMAL
-------
roundsPerBurst=5
bulletsPerClick=1
gunDamage=1
armorPenetration=1
maxDistance=15
bulletSpeed=3
accuracy=0.025
accuracy_aimed=0.025
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
fireRadius=5
canHeadshot=false
canClickLeft=true
canClickRight=false
-------
outOfAmmoMessage=&6This gun needs &cNETHER WART
-------
bulletType=SNOWBALL
gunSound=ghast fireball
needsPermission=true
hasSmokeTrail=true
-------
hasClip=true
maxClipSize=12
reloadGunOnDrop=true
reloadTime=60
-------
localGunSound=false
gunName=&ePistol
-------
gunType=290
ammoType=332
ammoAmtNeeded=1
bulletDelayTime=12
reloadType=INDIVIDUAL_BULLET
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=2
armorPenetration=2
maxDistance=32
bulletSpeed=5
accuracy=0.025
accuracy_aimed=0.025
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cSNOW BALLS
--------
bulletType=SNOWBALL
gunSound=ghast fireball,zombie metal
needsPermission=false
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=6
reloadGunOnDrop=true
reloadTime=60
--------
localGunSound=false
gunName=&eRifle
-------
gunType=292
ammoType=337:0
ammoAmtNeeded=1
bulletDelayTime=24
reloadType=NORMAL
-------
roundsPerBurst=3
bulletsPerClick=1
gunDamage=2
armorPenetration=2
maxDistance=128
bulletSpeed=4
accuracy=0.08
accuracy_crouched=0.04
accuracy_aimed=0
recoil=0
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cCLAYBALLS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=20
reloadGunOnDrop=true
reloadTime=70
--------
localGunSound=false
gunVolume=1.5
ignoreItemData=true
priority=0
gunName=&eRocket Launcher
-------
gunType=293
ammoType=46
ammoAmtNeeded=1
bulletDelayTime=60
reloadType=NORMAL
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=4
armorPenetration=4
maxDistance=32
bulletSpeed=1.1
accuracy=0.19
accuracy_aimed=0.02
recoil=2
knockback=2
-------
canAim=false
explodeRadius=3
explosionDamage=7
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cTNT
--------
bulletType=SNOWBALL
gunSound=explode,ghast fireball
needsPermission=true
hasSmokeTrail=true
--------
hasClip=false
maxClipSize=3
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
gunName=&eShotgun
-------
gunType=291
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=28
reloadType=PUMP
-------
roundsPerBurst=1
bulletsPerClick=7
gunDamage=1
armorPenetration=1
maxDistance=64
bulletSpeed=3
accuracy=0.2
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cSEEDS
--------
bulletType=SNOWBALL
gunSound=ghast fireball
needsPermission=false
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=14
reloadGunOnDrop=true
reloadTime=40
--------
localGunSound=false
gunName=&eSniper
-------
gunType=294
ammoType=337
ammoAmtNeeded=1
bulletDelayTime=20
reloadType=BOLT
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=8
armorPenetration=4
maxDistance=128
bulletSpeed=4.75
accuracy=.01
accuracy_aimed=0
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cCLAY BALLS
--------
bulletType=SNOWBALL
gunSound=irongolem hit,wither shoot
needsPermission=false
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=5
reloadGunOnDrop=true
reloadTime=85
--------
localGunSound=false
Ссылка на плагин:https://dev.bukkit.org/bukkit-plugins/swornguns/
 
У игроков не работает большее колличество оружия чем работают,у op всё работает скорее всего ошибка в pex.
Разрешения для работы оружия в PEX:
- Sniper = "swornguns.fire.Sniper"
- Rifle = "sworngans.fire.rifle"
- AutoShotty = "swornguns.fire.AutoShotty"
- DoubleBarrel = "swornguns.fire.DoubleBarrel"
- Flamethrower = "swornguns.fire.Flamethrower"
- Pistol = "swornguns.fire.Pistol"
- RocketLauncher = "swornguns.fire.RocketLauncher"
- Shotgun = "swornguns.fire.Shotgun"
Из всех оружии работают только Pistol и Sniper
Настройки у оружия не менялись(стандартные) если это нужно для решения проблемы то вот они:
# SwornGuns Configuration
# This is mostly for realism features
# By dmulloy2

# Block break effect when entities are hit
# Defaults to redstone block
# guns-only: Do blood effect for only guns
blood-effect:
enabled: true
block-id: REDSTONE_BLOCK
guns-only: false

# Smoke effect when entities are hit by a bullet
smoke-effect: true

# Sound made when an entity is hit by a bullet
# A list of valid sounds can be found here:
# http://jd.bukkit.org/rb/apidocs/org/bukkit/Sound.html
bullet-sound:
enabled: true
sound: MAGMACUBE_JUMP

# Blocks broken when shot
block-shatter:
enabled: true
blocks:
- leaves
- glass
- thin_glass
- sand
- gravel

# Crackable blocks crack when shot
block-crack: true

# Debug - only use this if you know what you're doing
debug: false

# Disabled Worlds
# Worlds guns will not fire in
disabledWorlds:

# Whether or not to update guns when a player changes worlds
# Useful for per-world permissions and stuff
updateGunsOnWorldChange: false
gunName=&eAutoShotty
-------
gunType=340
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=28
reloadType=NORMAL
-------
roundsPerBurst=3
bulletsPerClick=6
gunDamage=1
armorPenetration=1
maxDistance=32
bulletSpeed=3
accuracy=0.2
recoil=2
knockback=2
-------
canAim=false
explodeRadius=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
-------
outOfAmmoMessage=&6This gun needs &cSEEDS
-------
bulletType=SNOWBALLL
gunSound=ghast fireball
needsPermission=true
hasSmokeTrail=true
-------
hasClip=true
maxClipSize=12
reloadGunOnDrop=true
reloadTime=25
-------
localGunSound=false
gunName=&eDouble Barrel Shotgun
-------
gunType=269
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=14
reloadType=PUMP
-------
roundsPerBurst=2
bulletsPerClick=7
gunDamage=1
armorPenetration=1
maxDistance=32
bulletSpeed=3
accuracy=0.25
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cSEEDS
--------
bulletType=SNOWBALL
gunSound=ghast fireball
needsPermission=true
hasSmokeTrail=true
--------
hasClip=true
maxClipSize=14
reloadGunOnDrop=true
reloadTime=60
--------
localGunSound=false
gunName=&eFlamethrower
-------
gunType=259
ammoType=372
ammoAmtNeeded=1
bulletDelayTime=12
reloadType=NORMAL
-------
roundsPerBurst=5
bulletsPerClick=1
gunDamage=1
armorPenetration=1
maxDistance=15
bulletSpeed=3
accuracy=0.025
accuracy_aimed=0.025
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
fireRadius=5
canHeadshot=false
canClickLeft=true
canClickRight=false
-------
outOfAmmoMessage=&6This gun needs &cNETHER WART
-------
bulletType=SNOWBALL
gunSound=ghast fireball
needsPermission=true
hasSmokeTrail=true
-------
hasClip=true
maxClipSize=12
reloadGunOnDrop=true
reloadTime=60
-------
localGunSound=false
gunName=&ePistol
-------
gunType=290
ammoType=332
ammoAmtNeeded=1
bulletDelayTime=12
reloadType=INDIVIDUAL_BULLET
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=2
armorPenetration=2
maxDistance=32
bulletSpeed=5
accuracy=0.025
accuracy_aimed=0.025
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cSNOW BALLS
--------
bulletType=SNOWBALL
gunSound=ghast fireball,zombie metal
needsPermission=false
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=6
reloadGunOnDrop=true
reloadTime=60
--------
localGunSound=false
gunName=&eRifle
-------
gunType=292
ammoType=337:0
ammoAmtNeeded=1
bulletDelayTime=24
reloadType=NORMAL
-------
roundsPerBurst=3
bulletsPerClick=1
gunDamage=2
armorPenetration=2
maxDistance=128
bulletSpeed=4
accuracy=0.08
accuracy_crouched=0.04
accuracy_aimed=0
recoil=0
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=This gun needs &cCLAYBALLS
--------
bulletType=SNOWBALL
gunSound=note snare drum,item break,ghast fireball
needsPermission=true
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=20
reloadGunOnDrop=true
reloadTime=70
--------
localGunSound=false
gunVolume=1.5
ignoreItemData=true
priority=0
gunName=&eRocket Launcher
-------
gunType=293
ammoType=46
ammoAmtNeeded=1
bulletDelayTime=60
reloadType=NORMAL
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=4
armorPenetration=4
maxDistance=32
bulletSpeed=1.1
accuracy=0.19
accuracy_aimed=0.02
recoil=2
knockback=2
-------
canAim=false
explodeRadius=3
explosionDamage=7
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cTNT
--------
bulletType=SNOWBALL
gunSound=explode,ghast fireball
needsPermission=true
hasSmokeTrail=true
--------
hasClip=false
maxClipSize=3
reloadGunOnDrop=false
reloadTime=70
--------
localGunSound=false
gunName=&eShotgun
-------
gunType=291
ammoType=295
ammoAmtNeeded=1
bulletDelayTime=28
reloadType=PUMP
-------
roundsPerBurst=1
bulletsPerClick=7
gunDamage=1
armorPenetration=1
maxDistance=64
bulletSpeed=3
accuracy=0.2
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=false
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cSEEDS
--------
bulletType=SNOWBALL
gunSound=ghast fireball
needsPermission=false
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=14
reloadGunOnDrop=true
reloadTime=40
--------
localGunSound=false
gunName=&eSniper
-------
gunType=294
ammoType=337
ammoAmtNeeded=1
bulletDelayTime=20
reloadType=BOLT
-------
roundsPerBurst=1
bulletsPerClick=1
gunDamage=8
armorPenetration=4
maxDistance=128
bulletSpeed=4.75
accuracy=.01
accuracy_aimed=0
recoil=1
knockback=1
-------
canAim=false
explodeRadius=0
explosionDamage=0
fireRadius=0
canHeadshot=true
canClickLeft=true
canClickRight=false
--------
outOfAmmoMessage=&6This gun needs &cCLAY BALLS
--------
bulletType=SNOWBALL
gunSound=irongolem hit,wither shoot
needsPermission=false
hasSmokeTrail=false
--------
hasClip=true
maxClipSize=5
reloadGunOnDrop=true
reloadTime=85
--------
localGunSound=false
Ссылка на плагин:https://dev.bukkit.org/bukkit-plugins/swornguns/
У op работает через раз*
 
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