Следуйте инструкциям в видео ниже, чтобы узнать, как установить наш сайт как веб-приложение на главный экран вашего устройства.
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Даже не знаю, на какую помощь недеешься, если даже автор плагина давно перестал заниматься плагином.Видимо не кто не поможет...
У меня 1.12.2Даже не знаю, на какую помощь недеешься, если даже автор плагина давно перестал заниматься плагином.
Вот решенная тема с рубаккита. Попробуй.
Попробуй. Если не получится - либо переходи на другой плагин, либо нанимай кодера, такое сделают рублей за 100.У меня 1.12.2
У меня и так денег, еще и нанимать кодера(Попробуй. Если не получится - либо переходи на другой плагин, либо нанимай кодера, такое сделают рублей за 100.
Не помогло( 😢Попробуй. Если не получится - либо переходи на другой плагин, либо нанимай кодера, такое сделают рублей за 100.
Тогда, как уже сказал - пробуй альтернативу. Плагинов на это дело - вагон и небольшая тележечка. Quality Armory, Crack Shot, Magic с пресетом War.Не помогло( 😢
Не знаю.Если в конфиге можно указать звук, то может он неправильно указан?
Останови сервер, удали конфиги, поставь тот плагин и запусти снова.Не знаю.
Держи содержимое конфигов
//The Name of the Gun
gunName=&6USP
//The Item ID of the GUN
gunType=290
//The Item ID of the ammo that the gun uses
ammoType=318
//The amount of ammo your gun needs
ammoAmtNeeded=1
//The delay (in ticks) before you can shoot again
bulletDelayTime=2
//The reloading sound mechanism (NORMAL, PUMP, BOLT, INDIVIDUAL_BULLET)
reloadType=NORMAL
//The amount of bullets your gun fires per burst
roundsPerBurst=1
//The amount of bullet your gun fires in a group
bulletsPerClick=1
//The damage PER BULLET (20 damage = 10 hearts)
gunDamage=3
//The amount of health subtracted from the player when hit (ignores armor)
armorPenetration=0
//The max distance the bullet will travel
maxDistance=20
//The speed of the bullet
bulletSpeed=4
//The accuracy of the bullet (the lower, the better)
accuracy=0.1
//The accuracy of the bullet when aimed in (The lower, the better)
accuracy_aimed=0.02
//The accuracy of the bullet while crouched (the lower, the better)
accuracy_crouched=0.05
//The amount of blocks a gun will push you back
recoil=0.2
//The amount of blocks a player hit by your gun will be blown back
knockback=3
//Whether or not your gun can aim
canAimLeft=true
canAimRight=false
//Whether or not you gun can headshot
canHeadshot=true
//Whether or not your gun can aim with the left or right mouse
canShootLeft=false
canShootRight=true
//The radius in which an explosion will reach
explodeRadius=0
//The amount of damage an explosion will do
explosionDamage=0
//The radius of fire that is created by a gun
fireRadius=0
//The message displayed when you are out of ammo
outOfAmmoMessage=&cУ вас закончились патроны купить можно &f- &a&l/guns
//The message displayed when you do not have permission to fire a gun
permissionMessage=&cYou do not have permission to fire this gun!
//Whether or not you need to have permissions to fire a gun
needsPermission=false
//The type of bullet fired (SNOWBALL, EGG, ARROW)
bulletType=arrow
//The sound(s) ALL played (at the same time) when a gun is fired (seperated by commas. NO SPACES)
gunSound=snowball,skeleton_hurt,zombie_wood,ghast_fireball
//Whether or not a bullet has a smoke trail
hasSmokeTrail=true
//The volume of the gun (between 0 and 2)
gunVolume=2
//Clip information
hasClip=true
maxClipSize=7
reloadGunOnDrop=true
reloadTime=15
//Whether or not the guns sound is local to the client or global
localGunSound=true
//The Name of the Gun
gunName=&6M4A1
//The Item ID of the GUN
gunType=292
//The Item ID of the ammo that the gun uses
ammoType=337
//The amount of ammo your gun needs
ammoAmtNeeded=1
//The delay (in ticks) before you can shoot again
bulletDelayTime=2
//The reloading sound mechanism (NORMAL, PUMP, BOLT, INDIVIDUAL_BULLET)
reloadType=NORMAL
//The amount of bullets your gun fires per burst
roundsPerBurst=1
//The amount of bullet your gun fires in a group
bulletsPerClick=1
//The damage PER BULLET (20 damage = 10 hearts)
gunDamage=3
//The amount of health subtracted from the player when hit (ignores armor)
armorPenetration=0
//The max distance the bullet will travel
maxDistance=20
//The speed of the bullet
bulletSpeed=4
//The accuracy of the bullet (the lower, the better)
accuracy=0.1
//The accuracy of the bullet when aimed in (The lower, the better)
accuracy_aimed=0.02
//The accuracy of the bullet while crouched (the lower, the better)
accuracy_crouched=0.05
//The amount of blocks a gun will push you back
recoil=0.2
//The amount of blocks a player hit by your gun will be blown back
knockback=5
//Whether or not your gun can aim
canAimLeft=true
canAimRight=false
//Whether or not you gun can headshot
canHeadshot=true
//Whether or not your gun can aim with the left or right mouse
canShootLeft=false
canShootRight=true
//The radius in which an explosion will reach
explodeRadius=0
//The amount of damage an explosion will do
explosionDamage=0
//The radius of fire that is created by a gun
fireRadius=0
//The message displayed when you are out of ammo
outOfAmmoMessage=&cУ вас закончились патроны купить можно &f- &a&l/guns
//The message displayed when you do not have permission to fire a gun
permissionMessage=&cYou do not have permission to fire this gun!
//Whether or not you need to have permissions to fire a gun
needsPermission=false
//The type of bullet fired (SNOWBALL, EGG, ARROW)
bulletType=arrow
//The sound(s) ALL played (at the same time) when a gun is fired (seperated by commas. NO SPACES)
gunSound=snowball,skeleton_hurt,zombie_wood,ghast_fireball
//Whether or not a bullet has a smoke trail
hasSmokeTrail=true
//The volume of the gun (between 0 and 2)
gunVolume=2
//Clip information
hasClip=true
maxClipSize=30
reloadGunOnDrop=true
reloadTime=65
//Whether or not the guns sound is local to the client or global
localGunSound=true
gunName=&6AK-47
gunType=294
//The Item ID of the ammo that the gun uses
ammoType=337
//The amount of ammo your gun needs
ammoAmtNeeded=1
//The delay (in ticks) before you can shoot again
bulletDelayTime=2
//The reloading sound mechanism (NORMAL, PUMP, BOLT, INDIVIDUAL_BULLET)
reloadType=NORMAL
//The amount of bullets your gun fires per burst
roundsPerBurst=1
//The amount of bullet your gun fires in a group
bulletsPerClick=1
//The damage PER BULLET (20 damage = 10 hearts)
gunDamage=3
//The amount of health subtracted from the player when hit (ignores armor)
armorPenetration=0
//The max distance the bullet will travel
maxDistance=20
//The speed of the bullet
bulletSpeed=4
//The accuracy of the bullet (the lower, the better)
accuracy=0.1
//The accuracy of the bullet when aimed in (The lower, the better)
accuracy_aimed=0.02
//The accuracy of the bullet while crouched (the lower, the better)
accuracy_crouched=0.05
//The amount of blocks a gun will push you back
recoil=0.2
//The amount of blocks a player hit by your gun will be blown back
knockback=5
//Whether or not your gun can aim
canAimLeft=true
canAimRight=false
//Whether or not you gun can headshot
canHeadshot=true
//Whether or not your gun can aim with the left or right mouse
canShootLeft=false
canShootRight=true
//The radius in which an explosion will reach
explodeRadius=0
//The amount of damage an explosion will do
explosionDamage=0
//The radius of fire that is created by a gun
fireRadius=0
//The message displayed when you are out of ammo
outOfAmmoMessage=&cУ вас закончились патроны купить можно &f- &a&l/guns
//The message displayed when you do not have permission to fire a gun
permissionMessage=&cYou do not have permission to fire this gun!
//Whether or not you need to have permissions to fire a gun
needsPermission=false
//The type of bullet fired (SNOWBALL, EGG, ARROW)
bulletType=arrow
//The sound(s) ALL played (at the same time) when a gun is fired (seperated by commas. NO SPACES)
gunSound=snowball,skeleton_hurt,zombie_wood,ghast_fireball
//Whether or not a bullet has a smoke trail
hasSmokeTrail=true
//The volume of the gun (between 0 and 2)
gunVolume=2
//Clip information
hasClip=true
maxClipSize=30
reloadGunOnDrop=true
reloadTime=50
//Whether or not the guns sound is local to the client or global
localGunSound=true
КакойОстанови сервер, удали конфиги, поставь тот плагин и запусти снова.
gunSound=snowball,skeleton_hurt,zombie_wood,ghast_fireball
С этими настройками поиграйсяlocalGunSound=true
Логично, что плагин на оружие, попробуй с обычной конфигурацией.
Так если я удалю его, там будет пусто в gunsС этими настройками поиграйся
Логично, что плагин на оружие, попробуй с обычной конфигурацией.
Да и самих пуль нетС этими настройками поиграйся
Логично, что плагин на оружие, попробуй с обычной конфигурацией.